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Bio • Projects • Publications • Curriculum Vitae
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Accepted and In Preparation (e-mail for pre-publication copies) |
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[C.?] |
Combining Brain Computer
Interfaces with Vision for Object Categorization
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[O.?] |
Human-Machine Interface
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Book Chapters |
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[b.2] |
Supporting Human Memory with a Personal
Digital Lifetime Store [scanned
pdf] |
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[b.1]
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New Frontiers in Desktop Task Management |
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Journal Articles |
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[J.8] |
Brain-Computer Interfacing for
Intelligent Systems [pdf] |
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[J.8] |
AdaptiviTree: Adaptive Tree
Visualization for Tournament-Style Brackets [pdf] |
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[J.7]
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Using Job-Shop Scheduling Tasks
for Evaluating Collocated Communication
[pdf] |
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[J.6] |
FacetMap: A Scalable Search and
Browse Visualization
[pdf] |
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[J.5]
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An Exploration of User Interface Designs
for Real-time Panoramic Photography [pdf] |
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[J.4] |
Large Displays Enhance Optical Flow Cues
and Narrow the Gender Gap in 3D Virtual Navigation
[pdf] |
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[J.3] |
Physically Large Displays Improve
Performance on Spatial Tasks [pdf] |
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[J.2] |
Large Display User Experience [pdf] |
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[J.1]
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Developing a Generic Augmented-Reality
Interface [pdf] |
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Conference Papers (Full) |
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[C.28] |
CueFlik:
Interactive Concept Learning in Image Search [pdf] |
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[C.27] |
Demonstrating the Feasibility of
Using Forearm Electromyography for Muscle-Computer Interfaces
[pdf]
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[C.26]
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Feasibility and Pragmatics of
Classifying Working Memory Load with an Electroencephalograph [pdf] |
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[C.25] |
Human-Aided Computing: Utilizing
Implicit Human Processing to Classify Images
[pdf] |
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[C.24] |
IMPROMPTU: A
New Interaction Framework for Supporting Collaboration in
Multiple Display Environments and its Field Evaluation for
CO-located Software Development
[pdf] |
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[C.23]
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InkSeine: In Situ Search for
Active Note Taking [pdf] |
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[C.22] |
An Evaluation of Extended
Validation and Picture-in-Picture Phishing Attacks
[pdf] |
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[C.21]
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Using a Low-Cost
Electroencephalograph for Task Classification in HCI Research
[pdf] |
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[C.20]
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CueTIP: A mixed-Initiative
Interface for Correcting Handwriting Errors
[pdf] [mov] |
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[C.19]
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Phosphor: Explaining Transitions
in the User Interface using Afterglow Effects
[pdf] |
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[C.18] |
Tumble! Splat! Helping Users Access and
Manipulate Occluded Content in 2D Drawings [pdf] |
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[C.17] |
Exploring the Design Space for Adaptive
Graphical User Interfaces [pdf] |
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[C.16] |
Clipping Lists and Change Borders:
Improving Multitasking Efficiency with Peripheral Information Design
[pdf] |
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[C.15] |
Spy-Resistant Keyboard: More Secure
Password Entry on Public Touch Screen Displays [pdf] |
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[C.14] |
Panoramic Viewfinder: Providing a Real-time
Preview to Help Users Avoid Flaws in Panoramic Pictures [pdf] |
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[C.13] |
Physically Large Displays Improve Path
Integration in 3D Virtual Navigation Tasks [pdf] |
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[C.12] |
Effects of Visual Separation and Physical
Discontinuities when Distributing Information across Multiple Displays
[pdf] |
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[C.11] |
Women Go With the (Optical) Flow
[pdf] |
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[C.10] |
With Similar Visual Angles, Larger Displays
Improve Performance on Spatial Tasks [pdf] |
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[C.9] |
Women Take a Wider View [pdf] |
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[C.8] |
Design and Evaluation of an Individually
Simulated Mobility Model in Wireless Ad Hoc Networks [pdf] |
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[C.7] |
The Infocockpit: Providing Location and
Place to Aid Human Memory [pdf] |
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[C.6] |
The Best of Two Worlds: Merging Virtual and
Real for Face-to-Face Collaboration [pdf] |
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[C.5] |
Tiles: A Mixed Reality Authoring Interface
[pdf] |
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[C.4] |
Exploring 3D Navigation: Combining
Speed-coupled Flying with Orbiting [pdf] |
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[C.3] |
Developing Graphical User Interfaces for
Robotic Motion Planning Simulations |
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[C.2] |
A Hierarchical Structure as a Method for
Engineering Education |
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[C.1] |
The World Wide Web – An Interactive
Educational Environment [pdf] |
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Conference Papers (Short) |
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[c.7] |
Predictability and Accuracy in
Adaptive User Interfaces
[pdf] |
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[c.6]
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Understanding Memory Triggers for
Task Tracking
[pdf] |
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[c.5] |
Large Display Research Overview
[pdf] |
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[c.4]
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WinCuts: Manipulating Arbitrary Window
Regions for More Effective Use of Screen Space [pdf] |
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[c.3] |
Effects of Visual Separation and Physical
Discontinuities when Distributing Information across Multiple Displays
[pdf] |
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[c.2] |
Information Voyeurism: Social Impact of
Physically Large Displays on Information Privacy [pdf] |
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[c.1] |
Kinesthesis Aids Human Memory [pdf] |
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PhD Proposal and Dissertation |
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[PhD.2] |
Exploiting the Cognitive and Social
Benefits of Physically Large Displays [pdf] |
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[PhD.1] |
Exploiting the Cognitive and Social
Benefits of Physically Large Displays [pdf] |
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Workshops, Posters, and Public Demonstrations |
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[WPD.8] |
Brain-Computer Interfaces for Human-Computer Interaction and
Games [pdf]
[workshop
site] |
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[WPD.7] |
Health-OS: A Position Paper [pdf] |
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[WPD.6]
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Playing with your Brain:
Brain-Computer Interfaces and Games [pdf]
[workshop site] |
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[WPD.5] |
Panoramic Viewfinder: Providing a Real-time
Preview to Help Users Avoid Flaws in Panoramic Pictures [pdf] |
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[WPD.4] |
Pre-emptive Shadows: Eliminating the
Blinding Light from Projectors [pdf] |
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[WPD.3] |
On-demand, In-place Help for Augmented
Reality Environments [pdf] |
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[WPD.2] |
The Best of Two Worlds: Merging Virtual and
Real for Face-to-Face Collaboration [pdf] |
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[WPD.1] |
A Tangible Augmented Reality Interface for
Prototyping Aircraft Instrument Panels |
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Technical Reports |
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[TR.4]
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A Job-Shop Scheduling Task for Evaluating
Coordination during Computer Supported Collaboration [pdf] |
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[TR.3] |
On-demand, In-place Help for Augmented
Reality Environments [pdf] |
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[TR.2] |
Simulation of Shortest Path Planning
Algorithms Based on the Framed-Octree Data Structure |
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[TR.1] |
Simulation of Euclidean Shortest Path
Planning Algorithms Based on the Framed-quadtree Data Structure
[pdf] |
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Other Publications |
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[O.3] |
The Names of the Game
& [pdf] |
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[O.2] |
Technovations: Digital Dove, LCD Monitors, and
Signpost 101 [pdf] |
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[[O.1] |
A Morning in the Life of a Pioneering Domer |
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Patents |
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[P...] |
22 inventions patent pending |
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[P.1] |
3D Navigation Techniques
[[weblink] |
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Invited Presentations |
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[IP.7]
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Cyberware Engineering: Interfacing Directly with Human Physiological Signals |
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[IP.6]
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Using Brain Sensing Technologies
in Human-Computer Interaction Work |
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[IP.5]
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Usingg CueTIP to Ponder
Mixed-Initiative Correction Interfaces |
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[IP.4]
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Designing for Large Displays |
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[IP.3]
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Novel Visualization and
Interaction for Large Displays |
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[IP.2]
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Physically Large Displays Improve
Performance on Spatial Tasks |
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[IP.1]
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Understanding and Designing for
Physically Large Displays |
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Selected Popular Press |
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[Pr.15] |
High-tech Armband Puts your Fingers in Control |
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[Pr.14] |
Giving Back to
the Machines |
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[Pr.14] |
Giving Back to
the Machines |
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[Pr.13] |
Microsoft's
Investigation into the Subconscious |
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[Pr.12] |
The Year in
Hardware |
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[Pr.11] |
I Spy with my
AI, Something Beginning with T(hought)! |
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[Pr.10] |
Work on
Paralysis Shows Just How Hard it is to Read Minds |
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[Pr.9] |
Teaching
Computers to Read Minds |
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[Pr.8] |
Human-Aided
Computing: Microsoft Researchers are Trying to Harness Untapped
Brain Power |
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[Pr.7] |
Computer Will Try to Adjust to
Your Moods: This is your Brain Plugged In |
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[Pr.6] |
Software Notebook: Helping Users Peer
into the Minds of Users |
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[Pr.5] |
Microsoft Research Nurtures Top Tech
Talent with Student Fellowships |
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[Pr.4] |
Microsoft Research Interns Make Their Mark
in Computer Usability at CHI 2003 Conference |
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[Pr.3] |
Large Displays Enhance Optical Flow and Close the Gender Gap in 3D
Virtual Navigation |
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[Pr.2] |
Foreign Students Fear INS is Targeting Them |
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[Pr.1]/font> |
Students Scoff at Paying Internet Piper |