2003 International Workshop on Multimedia Technologies in E-Learning and Collaboration(WOMTEC) |
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October 17, 2003
Nice,
France
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Sponsored by IEEE Computer Socieity |
Submission Deadline (extended): June 5, 2003
See ICCV03 website for hotel and registration information
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Co-Chairs Zicheng Liu Microsoft Research, Redmond, WA, USA
Zhengyou Zhang Microsoft Research, Redmond, WA, USA
Yong Rui Microsoft Research, Redmond, WA, USA
Program Committee
Gregory Abowd George Tech, USA
Richard Anderson University of Washington, USA
Sumit Basu Microsoft Research, Redmond, WA USA
Herng-Yow Chen
Xilin Chen CMU, USA
Michael Cohen Microsoft Research, USA
Ross Cutler Microsoft Research, USA
Michael Gleicher University of Wisconsin at Madison USA
Ken Goldberg UC Berkeley, USA
Jianjun Hou Beijing University, China
Thomas S. Huang UIUC, USA
Ting Chuen Pong HKUST, Hong Kong
Kinshuk Massey University, New Zealand
Igor V. Kozintsev Intel Research, USA
JungHwan Oh UT Arlington, USA
Daniela Raicu DePaul University, USA
Jie Yang CMU, USA
Qinghua Zheng Xi'an Jiao-Tong University, China
Yueting Zhuang Zhejiang University, China
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As computing is becoming ubiquitous and network bandwidth grows, the way how people teach, learn, and collaborate is rapidly changing. People are increasingly using computer technologies to make learning and collaboration easier, more convenient, and more effective. There are still many open technical problems that need to be addressed to make e-learning and collaboration a better experience. We need to address the problem of how to better capture and present a lecture or a group meeting. We need to better understand the meeting context such as the gesture, facial expressions, who is speaking, who wants to speak so that we can generate good indexing schemes to allow for nonlinear browsing and provide a better summarization of the meeting. How to make note-taking easier is another interesting problem. For a group meeting or a class with remote participants, we need to address the problem of how to present the meeting room to the remote participants and vice versa so that the remote participants are not left out. One clear advantage of a face-to-face meeting vs. current video conferencing is that many visual cues, such as eye contacts and who is paying attention to what, are lost in video conferencing. Most of these problems involve techniques from computer vision, graphics, and multimedia. The goal of this workshop is to bring together the researchers who are interested in this area to exchange their work and ideas. The topics include but not limited to:
The best papers will be published in the International Journal of Distance Education Technologies.
Because the ICCV paper decisions are made later than the submission deadline, we accept dual submissions from ICCV. The papers which are accepted by ICCV will be withdrawn from the workshop.
Paper submission: To submit a paper, please go to our online submission system. Papers should be submitted electronically in pdf (preferred) or postscript with no more than 8 pages including all figures, references and appendices using the ICCV 2003 submission format.
Important Dates: Paper submission deadline: June 5, 2003 Notification of acceptance: July 15 (postponed to July 22), 2003 Camera-ready due: August 15, 2003 Conference: 10/17/2003
Contact: zliu@microsoft.com
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