*
Quick Links|Home|Worldwide
Microsoft*
Search for


Eric Paulos

 

Eric Paulos

Contact Information
Intel Research Berkeley
2150 Shattuck Avenue, Suite 1300
Berkeley, CA 94704

Biography
Eric Paulos is a Research Scientist at Intel in Berkeley, California where he leads the Urban Atmospheres (http://www.urban-atmospheres.net/) project—challenged to use provocative methods to understand the future fabric of our emerging digital and wireless urban landscape. Eric received his PhD in Electrical Engineering and Computer Science from the University of California, Berkeley where he researched scientific, and social issues surrounding internet based telepresence, robotics, and mediated communication tools. Eric has developed several internet based tele-operated robots including, Mechanical Gaze in 1995 and Personal Roving Presence devices (PRoPs) such as Space Browsing helium filled tele-operated blimps and ground based PRoP systems (1995-2000) (www.prop.org).

You can find my personal homepage at www.paulos.net.

Position Paper
The city has always been a site of transformation: of lives, of populations, even of civilizations. With the rise of the mega city, however; with the advent of 24/7 rush hours; with the inexorable conversion of public space into commercial space; with the rise of surveillance; with the computer-assisted precision of redlining; with the viral advance of the xenophobic, the contemporary city is weighted down. We dream of something more. Not something planned and canned, like another confectionary spectacle. Something that can respond to our dreams. Something that will transform with us, not just perform change on us, like an operation. We seek to understand how our future fabric of digital and wireless technologies will influence, disrupt, expand, and be integrated into the social patterns within our public urban landscapes.

We seek urban-scale projects for which the city is not merely a palimpsest of our desires but an active participant in their formation. From dynamic architectural skins to composite sky portraits to walking in someone else’s shoes to geocaches of urban lore to hybrid games with a global audience, we desire projects that transform the “new” technologies of mobile, social, pervasive computing, ubiquitous networks, and locative media into experiences that matter.

Let us embrace the full scope of urban life with all of its emotions and experiences”

 

Back to Social Computing Symposium 2005

 


©2008 Microsoft Corporation. All rights reserved. Terms of Use |Trademarks |Privacy Statement