Amy Bruckman
What Is a “Community”? Cognitive Science Helps Provide an Answer
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Contact Information
Associate Professor
College of Computing
Georgia Institute of Technology
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Biography
Amy Bruckman is an Associate Professor in the College of Computing at the Georgia Institute of Technology. She and her students in the
Electronic Learning Communities (ELC) research group do research on online
communities and education. Current projects include AquaMOOSE 3D (a graphical
world designed to help teenagers learn about the behavior of mathematical
functions), Anival (an online festival of animation designed to encourage
elementary and middle-school students to develop both technical and artistic
skills through creating original computer animation), The Open Policy Project
(in which undergraduates studying government contribute and critique positions
on issues of public policy). Amy received her PhD from the MIT Media Lab’s
Epistemology and Learning group in 1997, her MSVS from the Media Lab’s
Interactive Cinema Group in 1991, and her BA in physics from Harvard University in 1987. In 1999, she was named one of the 100 top young innovators in
science and technology in the world (TR100) by Technology Review magazine. In
2002, she was awarded the Jan Hawkins Award for Early Career Contributions to
Humanistic Research and Scholarship in Learning Technologies. More information
about her work is available at
http://www.cc.gatech.edu/~asb/.
Position Paper
Much ink has been spilled on the topic of which online
communities are “really communities.” On one end of the spectrum, writers like
Howard Rheingold chronicle the benefits online communication can bring to
participants, from daily camaraderie to both emotional support and real aid in
times of crisis (Rheingold 1993). On the other side, some writers seem offended
that the term “community” is often used as a synonym for “group,” without
regard for the quality of the interaction. For example, Rob Kling and Christina
Courtwright argue that “the casual use of the term community to characterize
groups that are engaged in learning, or groups that participate in e-forums, is
seriously misguided” (Kling and Courtwright 2004). For Kling and Courtwright,
creating a successful learning community is a substantial accomplishment. Using
the word community “casually” risks trivializing that accomplishment. They set
a high standard for what counts as a community. However, Barry Wellman and
Milena Gulia caution us that our more idealistic notions of community may be
overblown. They write that, “pundits worry that virtual community may not truly
be community. These worriers are confusing the pastoralist myth of community
for reality. Community ties are already geographically dispersed, sparsely
knit, connected heavily by telecommunications (phone and fax), and specialized
in content” (Wellman and Gulia 1999). What really is a “community”? Cognitive
science can help answer the question more clearly. The word “community” refers
to a category of associations of groups of people. To understand “community,”
it helps to have a more nuanced view of a “category.” Eleanor Rosch found that
categories are not organized in the mind by simple rules of inclusion and
exclusion, but by prototypes. Each category has one or more best or “focal”
members. These are the prototypes for the category. For example, a robin or
sparrow is a better example of a bird than an emu or penguin. Categories can
have either clear or fuzzy boundaries, and within a category each item has a
degree of membership. The degree of membership of an item in a category depends
on its similarities and differences from the focal members (Lakoff 1987). Thus,
when Wellman and Gulia argue that the worriers are confusing a “pastoralist
myth” for the reality of community, they are saying in effect that our focal
member for the category community is a historical and idealized. In this light,
asking whether something “is a community” is a poorly formed question unlikely
to yield deep insights. The category “community” has fuzzy boundaries. Instead,
we can ask how similar a particular group is to our ideal of community or
learning community. This is a more productive line of inquiry, because it
challenges us to reflect on the nature of our prototypical model of community,
and explore in detail its specific features and why they might or might not
matter. In this talk, I will explore how the prototype view of “community” can
help us better understand research issues in social computing.
Back to Social Computing Symposium 2005
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