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People

Short bios of the members of our team

 
 

Mary Czerwinski

Mary's research focuses primarily on novel information visualization and interaction techniques across a wide variety of display sizes. She also studies information worker task management, multitasking, and reminder systems. Her background is in visual attention and user interface design. She holds a Ph.D. in Cognitive Psychology from Indiana University in Bloomington.

 

Brian Meyers

I work in Microsoft Research doing a variety of topics. My current project is in human computer interfaces as part of the Visualization for Business and Entertainment Group (VIBE). I particularly focus on large displays and how people interact with the computer at different display sizes and with different information density.

 

Nuria Oliver

I am a researcher at the Adaptive Systems & Interaction (ASI) group  in Microsoft Research, which is part of Microsoft Corporation. Look in my Personal Web page or in my old MIT Media Lab Web page for more details about my research projects, papers and other materials

 

Daniel C. Robbins

Daniel C. Robbins is a 3D User Interface Designer working at Microsoft Research. His current projects include visual presentation of large information spaces and scenarios for intelligent environments. Dan's degree is in fine art. In his free time Dan enjoys hiking with his wife, making sculpture from aerospace castoffs, and raising his daughter Gabriella with his wife Stefanie. Prior to working at Microsoft, Dan helped develop the pioneering 3D UI work from the Brown University Computer Graphics Group.

 

George Robertson

George Robertson is a Senior Researcher in the Visualization and Interaction group at Microsoft Research. He is an ACM Fellow and manages a project on 3D User Interfaces and Information Visualization. Before coming to Microsoft, he was a Principal Scientist at Xerox PARC, working primarily on 3D interactive animation interfaces for intelligent information access applications. He was the architect of the Information Visualizer. He has also been a Senior Scientist at Thinking Machines, a Senior Scientist at Bolt Beranek and Newman, and a faculty member of the Computer Science Department at Carnegie-Mellon University. In the past, he has made significant contributions to machine learning (genetic Classifier Systems), multimedia message systems (Diamond), hypertext systems (ZOG), operating systems (Accent), and programming languages (L*).

 

Greg Smith

I started work in Research in the Easyliving group, a ubiquitous computing group using computer vision to build and maintain a live geometric model of location information on top of a distributed message-passing framework. This model was used to enable various smart room and dynamic computing scenarios (such as continually displaying your work on the nearest screen automatically as you move around a room). In 2002 I began working in the Large Display User Experience group (LDUX), which has since become the VIBE group. In VIBE, we focus on basic PC user experience questions, as well as novel visualizations and interaction techniques for evolving display and input technologies.

 

Desney Tan

I am a Human-Computer Interaction researcher focused on creating systems and interfaces that increase user productivity. In my research, I seek to understand and exploit the effects of emerging technologies on human cognition. Specifically, I am interested in two trends that I believe have the potential to radically reshape the way we think and work: (1) the emergence of large displays distributed throughout the workplace; and (2) the shift from individual desktop computers to richer computing environments consisting of multiple devices, including laptops, tablet PCs, personal digital assistants, and cell phones. I've also recently been working with wearable brain imaging devices to sense cognitive activity to evaluate these new systems and to create intelligent adaptive interfaces.

 

Dan Morris

I am a researcher in VIBE, focused on software and hardware mechanisms for fluid user interactions. My background is in neuroscience, and my previous work has focused on (1) haptics and physical modeling for medical simulation and (2) brain-computer interfaces for neural prosthetic systems. My MSR and personal web pages contain more information about my work and my not-work.

Bongshin  

Bongshin Lee

stay tuned for more info...

AJ  

A.J. Brush

stay tuned for more info... 

Lev  

Lev Nachmanson

stay tuned for more info...

Danyel  

Daniel Fisher

stay tuned for more info...

Roland  

Roland Fernandez

stay tuned for more info...

 
Contact vibe webmaster Last Updated 03/08/2007