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Trust and Reputation

Trust is the lubricant of both game and business online transactions. Good reputation boosts trust, but it can be compromised by unreliable feedback. We use probabilistic models to accurately learn about people's reputation, and improve trust.


Current Projects

  • Cheaters and Liars
    Virtual online communities are not unlike other human communities in that there are people who cheat or disturb the functioning of the community in other ways. Online services such as Xbox Live provide players with an opportunity to leave feedback on other players, e.g., accusing them of cheating or complaining about the use of abusive language. In this project we build models that make it possible to infer who are perpetrators and who are reliable sources of information from the feedback data. We employ probabilistic modelling techniques to deal with noise and uncertainty associated with the data.

People

Primary Contact: Ralf Herbrich

Ralf Herbrich  

   
 

 

     
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