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Unstructured Lumigraph Rendering - click for more information.

Networking

Differential QoS and Pricing in Networks:
where flow-control meets game theory

Peter Key and Derek McAuley

This paper looks at ways of providing Quality of Service to users based on a simple pricing scheme. It is primarily aimed at elastic traffic, and it is users rather than the network who define the flow control schemes. A framework for assessing schemes and algorithms via a distributed game is presented.


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