Faculty Summit 2006 break-out sessions were organized by the following technology themes.
|
n |
Mobility (user interfaces, nomadic computing, devices) |
l |
Computational Science (bioinformatics, eScience, knowledge capture, modeling) |
|
u |
Systems (Windows, networking, compilers) |
|
« |
Software Engineering (development, complexity, futures) |
p |
Geographic Programs (research in India and in Latin America) |
£ |
Embedded Systems (robotics) |
v |
Gaming for Instruction (DirectX, game engines) |
µ |
Technologies for Education (ConferenceXP, Tablet PC) |
|
Internet Technologies and Services (search, personalization, voice, P2P) |