Ahmad Abdulkader earned a B.Sc. in Electrical Engineering from Cairo
University, Egypt in 1990, a Masters in Electrical Engineering from
Cairo University, Egypt in 1993, a Masters in Computer Engineering from
McMaster University, Canada in 1995, and a Masters in Computer Science
from University of Washington in 1999. He has done research in Document
Analysis and Recognition, Neural Networks, Machine Learning, and Signal
Processing. He started Contact Innovations, a company in Toronto, Canada
that specializes in Automatic Check Processing, which still exists. In
1997, he started in the Handwriting Recognition Group at Microsoft. He
is the architect of the group nine patents awarded and has several
publications in the Neural Networks and Machine Learning fields.
Richard Anderson is a Professor of Computer Science and Engineering at
University of Washington. His main research interests are Educational
Technology, Computer Science Education, and Pen-based Computing. He has
been at University of Washington since 1986. He spent the 2001ï¿½2002
academic year at Microsoft Research working with the Learning Sciences
and Technology group where he started working on the Classroom Presenter
Akhtar Badshah is senior director of Microsoft Community Affairs, where
he administers the companyï¿½s global community investment and employee
programs. Among his responsibilities, Dr. Badshah manages Unlimited
Potential, a global initiative to promote digital inclusion and
increased access to technology skills training in underserved
communities. Unlimited Potential focuses on improving lifelong learning
for disadvantaged young people and adults by providing technology skills
through community-based organizations around the world. Since May 2003,
Microsoft has made grants of cash and software totaling nearly $50
million to more than 150 programs in 45 countries.
Dr. Badshah also oversees programs aimed at helping nonprofit
organizations improve their effectiveness through increased technology
capacity. This includes Microsoftï¿½s signature relationships with
organizations such as NPower and Boys & Girls Clubs of America. Prior to
joining Microsoft, Dr. Badshah was the CEO and president of Digital
Partners Foundation, a Seattle-area nonprofit organization whose mission
is to utilize the digital economy to benefit the poor. At Digital
Partners, he established the organizationï¿½s core programs in India,
Africa and Latin America. His work included development of the Digital
Partners Social Venture Fund, designed to support the expansion of
IT-based anti-poverty efforts around the world, and the Digital Partners
Social Enterprise Laboratory (SEL), an initiative that provides
mentorship and seed money to entrepreneurs whose vision and business
models use ICT to empower the poor and their underserved communities.
Dr. Badshah serves on the Advisory Board for the Development Gateway
Project of the World Bank, World Links India, World Corp., Teachers
without Borders and Datamation Foundation India. He has co-edited
ï¿½Connected for DevelopmentInformation Kiosks for Sustainability,ï¿½ and
authored ï¿½Our Urban Future: New Paradigms for Equity and Sustainabilityï¿½
and several articles in international journals on ICT4D, megacities and
sustainability, urban and community development, and housing. Dr.
Badshah is a doctoral graduate of the Massachusetts Institute of
Technology and the former president of the Lambda Alpha International
New Jersey Chapter, an honorary land economic society. He is very active
in the Seattle area community and serves on various local committees.
Ricardo Baeza-Yates received the bachelor degree in Computer Science
(CS) in 1983 from the University of Chile. Later, in 1985, he received
also the M.Sc. in CS and the professional title in electrical
engineering (EE). One year later, he obtained M.Eng. in EE from the same
university. He received his PhD in CS from the University of Waterloo,
Canada, in 1989, doing a six months post-doctoral position the same
year. As a PhD student he won several scholarships including the Ontario
Graduate scholarship. He came back to Chile as associate professor.
In 1992 he was elected president of the Chilean Computer Science Society
(SCCC) until 1995, being elected again in for 1997ï¿½98.
During 1993, he received the Organization of American States award for
young researchers in exact sciences. In 1994 he received the award to
the best engineering research in the last 4 years from the Institute of
Engineers of Chile, and was invited by the U.S.A. Presidential Office
for a one month scientific tour in that country. In 1996, he won a
scholarship from the Education and Science Ministry of Spain to have a
sabbatical year at the Polytechnic University of Catalunya. In 1997 with two
Brazilian colleagues obtained the COMPAQ prize to the best Brazilian
research article in CS.
He was then elected to the IEEE CS Board of Governors for the period
2002-04. In 2003 he was appointed to the Chilean Academy of Sciences,
being the first person from computer science to achieve this position in
Currently he is a professor at the CS department of the University of
Chile, where he was the chair in the periods 1993-95 and 2003-2004. He
is also director of the Center for Web Research, a project funded by the
Millennium Scientific Initiative of the Ministry of Planning in 2002. In
his involvement as professional volunteer, he was the president of CLEI
(2001-04), a Latin American association of CS departments; and
coordinated the Iberoamerican cooperation program in Electronics and
Informatics (2000-04). His research interests include information
retrieval, algorithms, and information visualization. He is co-author of
the book Modern Information Retrieval, published in 1999 by
Addison-Wesley, as well as co-author of the 2nd edition of the Handbook
of Algorithms and Data Structures, Addison-Wesley, 1991; and co-editor
of Information Retrieval: Algorithms and Data Structures, Prentice-Hall,
1992, between other publications in journals published by ACM, IEEE,
SIAM, etc. He has been principal researcher of projects funded by the
Chilean government and also cooperation programs with Argentina, Brazil,
France, and Spain. He has been visiting professor or invited speaker at
several conferences and universities all around the world, as well as
referee of many journals, conferences, NSF, etc. He is a member of ACM,
AMS, EATCS, IEEE (senior Member) & IEEE-CS, SIAM, and SCCC. According to
scholar.google.com he has more
than 1,500 citations, being the most cited researcher in CS working in
Latin America, and among the 700 most cited CS authors.
Steven Bathiche has been a member in the applied research group in the
Microsoft Hardware division since 1999. He obtained a BS in electrical
engineering from Virginia Tech and an MS in Bioengineering from the
University of Washington. While in Graduate school he developed the
Mothmobile, a hybrid robot that uses an insect as its control system via
a neural electrical interface. One of his shipping products includes the
Microsoft Freestyle Pro game pad, a gaming device that employs inertial
sensors to deliver four degrees of freedom in control. Steveï¿½s current
work focuses on creating new classes of computers that push the
boundaries of human to machine interaction; new form factors, novel
sensing techniques, and interactions; mobile computing; and cutting edge
display technology. He has been granted eight patents, six of which are
in shipping products, and has 26 pending patents.
Patrick Baudisch is a research scientist in the field of human-computer
interaction at the Adaptive Systems and Interaction Research Group at
Microsoft Research. His focus is on interaction techniques that help
users interact with very large displays and visualization techniques
that allow users to view large documents on small screen devices. While
at Xerox PARC, Baudisch created
focus plus context screens. He holds a PhD in Computer Science from
Darmstadt University of Technology, Germany.
Dr. Fran Berman is Director of the San Diego Supercomputer Center (SDSC),
holder of the High Performance Computing Endowed Chair in the Department
of Computer Science and Engineering at UC San Diego, and Fellow of the
ACM. She is a pioneer and international leader in the areas of Grid
Computing and Cyberinfrastructure, and has worked extensively in the
areas of programming environments, adaptive middleware, scheduling, and
Dr. Berman is one of two founding principal investigators of the
National Science Foundation-supported TeraGrid, former Director of the
National Partnership for Advanced Computing Infrastructure, and is
currently involved in building a national Cyberinfrastructure to enable
science and engineering discovery. For her leadership and vision, Dr.
Berman was recognized in 2004 as one of the top women in technology by BusinessWeek and as one of the top technologists by IEEE Spectrum. Dr.
Berman lends a Cyberinfrastructure perspective to a variety of national
groups and committees including the National Science Foundationï¿½s
Engineering Advisory Committee and the National Institutes of Healthï¿½s NIGMS Advisory Committee.
I have been studying design in ESDI/UERJ and stage design in a theatre
university for almost four years. Since I love everything that is
related to Art, such as cinema, theater, dance, exhibitions, etc, I am
trying to focus my studies on the visual aspects and shapes of these
activities. I have worked in a museum, in many plays and in fashion
events. Another activity that complements my studying is traveling. I
use to travel a lot as I like to experience the everyday life of
different cultures and I believe this may help my career as a designer.
After graduating with a degree in astronomy and physics from the
University of Virginia in 1986, Jay Boisseau obtained his doctorate in
astronomy at the University of Texas at Austin, where he specialized in
modeling the dynamics of Type Ia supernovae using Cray vector
supercomputers. While completing his doctoral research, Dr. Boisseau
worked in user support at the Arctic Region Supercomputing Center (ARSC)
in Fairbanks, Alaska. In 1996, he joined the San Diego Supercomputer
Center (SDSC) to continue his career in high performance computing. At
SDSC, Dr. Boisseau became an Associate Director and created the
Scientific Computing Department, with groups specializing in performance
optimization, performance modeling, parallel tools development, and Grid
portals development. He led several major SDSC projects for the National
Partnership for Advanced Computational Infrastructure (NPACI) and also
led SDSCï¿½s participation in the Department of Defense (DoD) Programming
Environments and Training (PET) program. Dr. Boisseau also founded the
IBM Scientific Computing User Group while at SDSC.
Dr. Boisseau returned to UT Austin in June 2001 to become the director
of the Texas Advanced Computing Center (TACC). He is developing a strong
research and development program at TACC while enhancing the
computational capabilities and coordinating the development of a campus
Grid. TACC is a resource partner in NPACI, so Dr. Boisseau continues to
participate in that program as well as the DoD PET program. He also
leads UT Austinï¿½s involvement in the High Performance Computing Across
Texas (HiPCAT) consortium. His current professional interests include
performance characteristics of high-end computing systems and the
development of Grid technologies for computational science.
Carlos Henrique de
Carlos H. Brito Cruz graduated in EE from ITA (1978) and received a
Doctorate in Physics from Unicamp (1983). He works in the study of
ultrafast phenomena using femtosecond lasers. Prof. Brito Cruz worked at
the University of Rome (Rome, It), AT&T Bell Labs (Holmdel, NJ) and
Universitï¿½ Pierre et Marie Curie (Paris, France). He belongs to the
faculty at the Physics Institute at Unicamp since 1982. Prof. Brito Cruz
has been the Rector of the State University of Campinas, Unicamp, (Campinas,
Brazil) from 2002 to 2005 and is now the Scientific Director for the
State of Sï¿½o Paulo Foundation for the Support of Research, Fapesp.
A.J. Brush is a researcher in the Microsoft Research Community
Technologies Group. Her main research interest is human-computer
interaction with a focus on computer supported cooperative work. Her
current projects include a building digital family calendar, exploring
the use of social information to help people triage their e-mail, and
studying roles in online communities using the Netscan system. A.J.
graduated Summa cum Laude from Williams College and then earned her
Ph.D. in Computer Science at the University of Washington.
Sailesh is the Director Worldwide University Relations at Microsoft Research where he is focused on partnering with
universities in emerging areas of research and education to advance the state of the art. In his previous lives he worked on MSN TV where he spearheaded the revitalization and turnaround of a medium size business unit. Prior to that, he created a worldwide partner ecosystem of OEMs and ISVs capable of delivering solutions based on MSTV. He had stints at Oracle defining their XML and Internet strategy and representing the company in W3C standards, as well as at Hewlett-Packard labs doing research on problems of managing large scale distributed systems. He played a key role in starting up Transarc Corporation, which was a spin-off from CMU that commercialized distributed File Systems AFS/DFS and Encina distributed transaction processing system. He has a
PhD from Swiss Federal Institute of Technology, Masters from UNC Chapel Hill, and a Bachelorï¿½s from Indian Institute of Technology, Kanpur. Sailesh enjoys mountaineering, backcountry skiing, long distance running, and being a juror in documentary film festivals.
Mary Czerwinski is a Senior Researcher and Manager of the Visualization
and Interaction Research group at Microsoft Research. The group is
responsible for studying and designing advanced technology and
interaction techniques that leverage human capabilities across a wide
variety of input and output channels. Maryï¿½s primary research areas
include spatial cognition, information visualization and task switching.
Mary has been an affiliate assistant professor at the Department of
Psychology, University of Washington since 1996. She has also held
positions at Compaq Computer Corporation, Rice University, Lockheed
Engineering and Sciences Corporation, and Bell Communications Research.
She received a Ph.D. in cognitive psychology from Indiana University in
Bloomington. Mary is active in the field of Human-Computer Interaction,
publishing and participating in a wide number of conferences,
professional venues and journals.
Randall Davis received his undergraduate degree from Dartmouth,
graduating summa cum laude, Phi Beta Kappa in 1970, and a PhD from
Stanford in artificial intelligence in 1976. In 1978 he joined the
faculty of the Electrical Engineering and Computer Science Department at
MIT, where he is currently a Professor and a Research Director of the
Computer Science and Artificial Intelligence Laboratory. He and his
research group are developing advanced tools that permit natural
multi-modal interaction with computers by creating software that
understands users as they sketch, gesture, and talk.
Dr. Davis has been one
of the seminal contributors to the field of knowledge-based systems. He
was selected in 1984 as one of Americaï¿½s top 100 scientists under the
age of 40 by Science Digest. In 1990 he was named a Founding Fellow of
the American Association for AI and in 1995 was elected to a two-year
term as President of the Association. In 2003 he received MITï¿½s Frank E.
Perkins Award for graduate advising. From 1995ï¿½1998 he served on the
Scientific Advisory Board of the U.S. Air Force.
Dr. Davis has also been
active in the area of intellectual property and software. In 1990 he
served as expert to the Court in Computer Associates v. Altai, the case
that produced the abstraction, filtration, comparison test for software
copyright. He has served as an expert in a variety of cases involving
software, including the investigation by the Department of Justice of
the Inslaw matter, where he investigated allegations of copyright theft
and cover-up by the Federal Bureau of Investigation, the National
Security Agency, the Drug Enforcement Agency, the United States Customs
Service, and the Defense Intelligence Agency. From 1998-2000 he served
as the chairman of the National Academy of Sciences study on
intellectual property rights and the information infrastructure entitled
The Digital Dilemma: Intellectual Property in the Information Age,
published by the National Academy Press in February, 2000.
Dr. Steven M. Drucker has been the lead researcher for the Next Media Research Group in Microsoft Research for the last four years where he has been looking at how the addition of user interaction transforms conventional media. He is particularly interested in database visualization for consumers or where art meets technology for user interfaces. While in the group, he has filed 30 patents on technologies as diverse as remotely operated personal video recorders, spectator oriented gaming, and new visualization techniques for media databases and published papers on information visualization and management.
Previously he was the lead researcher in the Virtual Worlds Group also in Microsoft Research. During his tenure there he helped architect a platform for multi-user virtual environments, filed an additional 12 patents, and published papers in subjects ranging from architectures for multi-user, multimedia systems to online social interaction. Before coming to Microsoft, he received his
PhD from the Computer Graphics and Animation Group at the MIT Media Lab in May 1994. His thesis research was on intelligent camera control interfaces for graphical environments. Dr. Drucker graduated Magna Cum Laude with Honors in Neurosciences from Brown University and went on to complete his masters at the Artificial Intelligence Laboratory at MIT doing research in robot learning.
His published papers have been in such areas as multi-user environments, online social interaction, hypermedia research, human and robot perceptual capabilities, robot learning, parallel computer graphics, and human interfaces for camera control.
Mike Dunkle joined Valve in 2000 after spending 10 years in senior
marketing and business development positions within the semiconductor
test and embedded software markets. At Valve, Mike is responsible for
cybercafï¿½ operations, tournaments, educational licensing, and general
business development. Mike holds a physics degree from the University
of Puget Sound and is an avid soccer player and coach. When he is not
at work you will find him spending the few extra hours he has on a pitch
somewhere in the world.
Mike Dussault came to Valve from Monolith Productions where he was the
lead engineer on Lithtech1 and Lithtech2 and worked on Shogo, NOLF, and
Blood2. Previous to that, he worked at Zombie on a game called Locus.
Neil Enns is a Lead Program Manager in the Visual Studio for Devices
team at Microsoft. Prior to joining the Visual Studio team, he spent six
years working on Windows Mobile technology such as Pocket PC and
Kyril is Director of the High Performance Computing product unit in the
Windows Server group, leading the technical computing product strategy
and implementation at Microsoft. Prior to this role, Kyril held a number
of positions including Director of Central Program Management for
Windows Server, cofounder of a new distributed platform incubation
project, executive staff member, competitive analysis lead, and a
software developer in Windows networking. Kyril joined Microsoft in 1998
as the result of acquisition of Valence Research clustering startup he
co-founded and lead to profitability. Kyril worked as a key technical
member of two other clustering startups, as well as a software
consultant for Intel on chipset performance simulation and embedded
system development projects. Kyril holds BS and MS degrees in computer
science with parallel systems and computation finance focus, as well as
an MBA in Technology Management. Kyril is active in the Seattle
entrepreneurship community as an advisor and an angel investor. Kyril
lives in Seattle with his wife Lauren and in his spare time enjoys
traveling, performing arts, kayaking, and scuba diving.
William H. Gates
William (Bill) H. Gates is chairman and chief software architect of Microsoft Corporation, the worldwide leader in software, services, and Internet technologies for personal and business computing. Microsoft had revenues of US$32.19 billion for the fiscal year ending June 2003 and employs more than 55,000 people in 85 countries and regions.
Born on Oct. 28, 1955, Gates grew up in Seattle with his two sisters. Their father, William H. Gates II, is a Seattle attorney. Their late mother, Mary Gates, was a schoolteacher, University Washington regent, and chairwoman of United Way International. Gates attended public elementary school and the private Lakeside School. There, he discovered his interest in software and began programming computers at
age 13. In 1973, Gates entered Harvard University as a freshman, where he lived down the hall from Steve Ballmer, now Microsoftï¿½s chief executive officer. While at Harvard, Gates developed a version of the programming language BASIC for the first microcomputerï¿½the MITS Altair. In his junior year, Gates left Harvard to devote his energies to Microsoft, a company he had begun in 1975 with his childhood friend Paul Allen. Guided by a belief that the computer would be a valuable tool on every office desktop and in every home, they began developing software for personal computers. Gatesï¿½ foresight and his vision for personal computing have been central to the success of Microsoft and the software industry.
Under Gatesï¿½ leadership, Microsoftï¿½s mission has been to continually advance
and improve software technology, and to make it easier, more cost effective, and
more enjoyable for people to use computers. The company is committed to a
long-term view, reflected in its investment of more than $6.8 billion on
research and development in the current fiscal year.
In 1999, Gates wrote Business @ the Speed of Thought, a book that shows how computer technology can solve business problems in fundamentally new ways. The book was published in 25 languages and is available in more than 60 countries. Business @ the Speed of Thought has received wide critical acclaim and was listed on the best-seller lists of the New York Times, USA Today, the Wall Street Journal, and Amazon.com. Gatesï¿½ previous book, The Road Ahead, published in 1995, held the No. 1 spot on the New York Timesï¿½ bestseller list for seven weeks. Gates has donated the proceeds of both books to non-profit organizations that support the use of technology in education and skills development.
Jim Gemmell is a researcher in the Microsoft Research Media Presence
Group at the Bay Area Research Center (BARC) in San Francisco. His
current research focus is on personal lifetime storage, as architect of
the MyLifeBits project and chair of the First ACM Workshop on Continuous
Archival and Retrieval of Personal Experience (CARPE). Dr. Gemmell
received his PhD from Simon Fraser University and his M. Math from the
University of Waterloo. His research interests include personal media
management, telepresence, and reliable multicast. He produced the online
version of the ACM 97 conference and is a co-author of the PGM reliable
multicast RFC. Dr. Gemmell serves on the editorial advisory board of
William Griswold is a Professor in the Department of Computer
Science and Engineering at the University of California, San Diego. He
received his PhD in Computer Science from the University of Washington
in 1991, and his BA in Mathematics from the University of Arizona in
1985. He was the Program Co-Chair for the 2005 International Conference
on Software Engineering, and recently chaired the 2nd International
Conference on Aspect Oriented Software Development. His research
interests include software design, ubiquitous computing, educational
technology, software evolution and design, and software tools. His
current projects include the ActiveCampus ubiquitous computing project; WIISARD, Wireless Internet Information System for Medical Response in
Disasters,; Ubiquitous Presenter, a Web-based extension to UW Classroom
Presenter; and XPIs, an interface-based design method for
aspect-oriented software development.
Franï¿½ois Guimbretiï¿½re is an assistant professor at the University of
Maryland Human-Computer Interaction Lab (HCIL). His current research
interests include exploring how new technologies can be used to reduce
the gap between the digital world and the paper world, designing and
quantifying new pen-based command selection mechanisms such as FlowMenu,
and understanding how new interaction and rendering techniques could
help people understand and compare very large trees such as phylogenies.
More information can be found at
Thomas E. Healy is lead program manager at External Research and
Programs, Microsoft Research. In this role, he, along with his staff,
manage a portfolio of programs, including university engagements in
Latin America and India, the iCampus research alliance, the Microsoft
Research New Faculty Fellowship program, and the Microsoft Research
Faculty Summit. Tom has been at Microsoft Research for the past five
years. Previous to joining Microsoft Research, he worked in the computer
industry for 25 years focusing on the role technology plays in
education. He has received a B.A. in Education from the University of
Massachusetts, Amherst and an M.S. in Organizational Development from
Ken Hinckley is a research scientist at Microsoft Research. His
interests span many areas of human-computer interaction including input
devices, interaction techniques, sensors and sensing systems, mobile
devices, and ubiquitous computing. For recent papers, see
I received my D.Phil in computer vision from Oxford University in 1998,
and I have worked for Microsoft Research in Silicon Valley since 2002.
The majority of my research has been in the field of visual tracking and
sequential filtering, and I helped to introduce particle filters to the
computer vision community with the Condensation algorithm. More recently
my interests have broadened to include distributed systems research, and
I spent much of mid-2003 to early 2005 working closely with the MSN
Search product group on the design and implementation of their V1 search
engine. Current research projects cover a range from inference methods
for Bayesian networks with applications in visual tracking and dense
stereo estimation to programming models for large-scale distributed
systems and many-core processor architectures.
Michael is a producer and designer of stories and experiences. He
has a Bachelors degree in communications from the University of
Massachusetts and thirteen years experience creating content for
broadcast television, streaming media, interactive television and the
web. Highlights include a Super Bowl ad spot for the United Way, ESPNï¿½s
Wildlife Legacy series, The Webby Awards first interactive webcast, and
a childrenï¿½s interactive portrait of the city of San Francisco. In his ï¿½spare time,ï¿½ Michael is a furniture designer and sculpture working in
wood and metal. As a graduate student at ITP, he combines all interest
in an exploration of new mediums and forms of storytelling. His most
recent project, the SlumberLight, is a networked night-light designed to
connect his great grandmother with his three-year-old son.
Born in Osaka, Japan in 1981, Takashi Kawashima is a designer and
filmmaker living in Los Angeles. His work re-contextualizes commonplace
items to create new awareness of the mundane.
Takashi was recently featured as a one of ten emerging artists in the
March/April 2004 issue of RES magazine in an article entitled ï¿½Whoï¿½s
Now/Whoï¿½s Next.ï¿½ His work has been shown at a number of festivals in
Japan, the United States, Canada, France, and UK, including the Los
Angeles Intlï¿½ Short Film Festival and Canon Digital Creators Contest.
Takashi received his BA in Environmental Information with a Deanï¿½s Award
from Keio University in Japan, and is currently pursing his MFA in
Design and Media Arts at UCLA.
Brian Keller is product manager for Microsoft Visual Studio. This year,
Brian is focused on fostering exciting partnerships and ecosystems
around Microsoftï¿½s new Visual Studio Express product line designed to
make software programming more fun and approachable. Brianï¿½s favorite
Half-Life 2 weapon is the gravity gun, and he once modeled his high
school auditorium as a map in Doom II.
Maria Klawe is currently Dean of Engineering and a professor of Computer
Science at Princeton University. She moved to Princeton in January 2003
from the University of British Columbia where she served as Dean of
Science from 1998 to 2002, Vice-President of Student and Academic
Services from 1995 to 1998, and Head of the Department of Computer
Science from 1988 to 1995. Prior to UBC, Maria spent eight years with
IBM Research in California, and two years at the University of Toronto.
She received her PhD (1977) and BSc (1973) in Mathematics from the
University of Alberta.
Maria has made significant research contributions in several areas of
mathematics and computer science including functional analysis, discrete
mathematics, theoretical computer science, and interactive-multimedia
for mathematics education. She was the founder and director of the EGEMS
project, a collaborative project on the design and use of computer games
in enhancing mathematics education for grades 4 to 9.
Kimberle Koile is a Research Scientist at the MIT Artificial
Intelligence and Computer Science Laboratory, and a Lecturer in the MIT
Department of Electrical Engineering and Computer Science at MIT. She
splits her time between teaching introductory CS courses, AI, and doing
research in the AIRE (Agent-based Intelligent Reactive Environments)
research group. She spent ten years in industrial R&D positions,
specializing in knowledge-based systems, prior to returning to MIT in
1995. Her research interests include educational technology, ubiquitous
computing, knowledge-based systems, human-computer interaction, and
computer-aided design. She received her SM and PhD degrees in computer
science from MIT.
Chandra Krintz is an Assistant Professor at the University of
California, Santa Barbara (UCSB). She joined the UCSB faculty in 2001
after receiving her Ph.D. in Computer Science from the University of
California, San Diego (UCSD). She also received her MS degree in
Computer Science from UCSD. Chandraï¿½s research interests include
adaptive compiler and runtime techniques that improve program
performance in mobile, resource-constrained environments as well as
high-end systems. In particular, she focuses on program optimization and
specializations that exploit the time-varying behavior in underlying
resource performance and program execution.
David Ladd has worked at Microsoft for 13 years in a variety of
technical and management roles. He has been in his current role focusing
on the expansion of security research and education since 1997. David is
the cofounder of the Trustworthy Computing Academic Advisory Board, a
group created to expand the interactions between Microsoft and the
academic security research community. He serves on a number of external
advisory boards and committees, is an associate editor of IEEE Security
and Privacy magazine, and is a member of ACM, IEEE, and USENIX. He
earned his BS and MBA at Oregon State University.
I am a senior researcher at Microsoft Research, where I started the
Software Productivity Tools
(SPT) research group. This group is now part of the
Software Improvement Group
(SWIG), along with the
Testing, Verification, and Measurement (TVM) and
HIP groups. I
spend much of my time on the
project, a new research project focused on the construction of reliable
systems through innovation in the areas of systems, languages, and
My research has applied programming language and
compiler technology to a wide range of problems, most notably efficient
program measurement and fine-grain distributed shared memory. Iï¿½m now
working on applying this approach and technologies to improve software
development. My goal is to develop and demonstrate new tools for program
design, coding, debugging, and test that fundamentally improve software
John Lefor is currently a Program Manager in Microsoft Research defining and expanding the Phoenix Academic Program. His interest in compilers started when he was an undergraduate, many years ago, at the University of Rochester and he never quite grew out of appreciating the issues of codegen and performance. John came to Microsoft in 1990 and worked on various projects including OLE
and Window 95, as well as internal Microsoft tools used for performance measurement and optimization. His most recent work on the Phoenix framework is aimed at making Phoenix an excellent tool for research and instruction.
Ken Leppert Jr.
Ken is an
attorney in Microsoftï¿½s Legal and Corporate Affairs Department. He
provides legal support for Microsoft Research, including the External
Research and Programs group and Craig Mundieï¿½s Advanced Strategies and Policy
Daniel T. Ling
As corporate vice president, Daniel T. Ling oversees the Redmond laboratory of
Microsoft Research. Microsoft Research is dedicated to a broad program of basic
and applied research in computer science and related areas. The laboratoryï¿½s
mission is to advance the state of the art, develop new technologies which
benefit Microsoft customers, and engage with the worldwide research community.
Ling served as director of the Redmond laboratory from 1995 until his
promotion to vice president in April 2000. During that time, the Redmond
laboratory grew over threefold to include research in new areas such as
networking, data mining, computer-mediated collaboration, streaming
media, devices and new development tools.
Ling joined Microsoft Research in March 1992 as a senior researcher
in the area of user interfaces and computer graphics. He was one of the
founders of the laboratory.
Steven B. Lipner is Director of Security Engineering Strategy at
Microsoft. He is responsible for the development of programs to provide
improved product security to Microsoft customers, and for the Security
Development Lifecycle team that focuses on improving Microsoftï¿½s
security development processes. Mr. Lipner has over thirty yearsï¿½
experience as a researcher, development manager, and general manager in
IT security. He holds S.B. and S.M. degrees from M.I.T. and attended
the Harvard Business Schoolï¿½s Program for Management Development.
Hod Lipson is an Assistant Professor at Cornell Universityï¿½s School of
Mechanical & Aerospace Engineering since 2001. He is also on the faculty
of Computing & Information Science and a member of the graduate fields
of Computer Science and Computational Biology at Cornell. Prior to this
appointment, he was a postdoctoral researcher at Brandeis Universityï¿½s
Computer Science Department and a Lecturer at MITï¿½s Mechanical
Engineering Department. He received his PhD in 1998 from the TechnionIsrael Institute of Technology. Lipsonï¿½s research interests are in the
area of biologically-inspired Artificial Intelligence for design
automation and robotics. Before joining academia, he spent several years
as a research engineer in the mechanical, electronic, and software
industries. For more about his many interests and explorations, see
Phillip D. Long
Phillip Long is the Director of Learning Outreach for MIT iCampus and
Senior Strategist for the Academic Computing Enterprise at the
Massachusetts Institute of Technology. He leads the MIT iCampus
dissemination effort freely sharing MIT developed educational technology
tools to support active learning and scalable Web services for
undergraduate instruction. He also provides direction in applying MIT
Information Services and Technology resources to support the integration
of technology into the MIT curriculum. Dr. Longï¿½s professional
activities are numerous, including: Syllabus Conference board; past
chair, Advisory Committee on Teaching and Learning of the NLII, Seminars
in Academic Computing Program Committee Chair for 2006, MIT DSpace
Policy Committee, chair, NMC Project Horizon 2005 technology advisory
task force, Stevenï¿½s Institute of Technology WebCampus board, US Army
Distance Learning Subcommittee, and many others. Dr. Long is also a
Senior Associate with the TLT Group. He has published regularly,
including contributed a chapter on Standards?: What and Why? with Frank Tansey in Course Management Systems for Learning: Beyond Accidental
Pedagogy, McGee, Carmean & Jafari (eds), Idea Publishing Group, 2005, and
The Future of the Classroom, with Steve Ehrmann, Educause Review (in
Dr. Long enjoys running, birding and maintains his fragile state of
mental through an avid dedication to sailing.
Before choosing industrial design, I spent a semester studying
Medicine at the Federal University of Rio de Janeiro. That was when I
decided I wasnï¿½t born to be a doctor and wanted to explore my creativity
and create products, so I moved to ESDI/UERJ where Iï¿½m studying at the
fourth year. I have worked for a year and a half at a jewelry design
company specialized in gemstones, designing their collections. I have
been focusing my studies on what jewelry really is, its meaning to
todayï¿½s society and the use of new materials by the industry. Iï¿½m very
interested in marketing strategies combined with product design, having
taken some courses in this area.
Chris Moffatt is a Lead Program Manager in the University Relations Group in Microsoft Research. He leads a team that is engaged in building research platforms and partnering with universities to facilitate the research and development of innovative ideas and concepts in the field of learning sciences and technology. The current focus of the teamï¿½s work is the Learning Experience Project, where they are developing ConferenceXP, a research platform for investigating how to transform traditional and distance classrooms using emerging and enabling technologies, such as Tablet PCs, broadband networks, wireless infrastructures, and Microsoft .NET technologies. Chris has worked at Microsoft since 1990. Prior to joining Microsoft Research, he worked as a program manager in the SQL Server and Microsoft Learning Technologies product groups, as well as a period of time with Microsoft Consulting in South Africa.
Craig Mundie is the Chief Technical Officer of Advanced Strategies and
Policy at Microsoft, reporting to Chairman and Chief Software Architect
Bill Gates. Mr. Mundie works on developing a comprehensive set of
technical, business, and policy strategies for Microsoft, including
internet-scale platform architectures, critical infrastructure
protection, technology regulation, and developing local software
economies. Previously at Microsoft he led the Consumer Platforms
Division, initiated digital TV efforts including acquiring and managing
the WebTV Networks subsidiary. Prior to joining Microsoft in 1992 he
co-founded and was CEO of Alliant Computer Systems Corporation.
In August 2000, President Clinton named Mr. Mundie to the National
Security Telecommunications Advisory Committee, which advises White
House staff on issues affecting the security of the nationï¿½s
telecommunications infrastructure. Since February 2002, Mr. Mundie has
served on the Council on Foreign Relations. In April 2002, Mr. Mundie
joined the Task Force on National Security in the Information Age. Mr.
Mundie is a trustee of the Fred Hutchinson Cancer Research Center in
Seattle and is on the advisory board of the College of Computing at the
Georgia Institute of Technology (Georgia Tech).
Brad A. Myers
Brad A. Myers is a Professor in the Human-Computer Interaction Institute
in the School of Computer Science at Carnegie Mellon University, where
he is the principal investigator for various research projects
including: the Pebbles Hand-Held Computer Project, Natural Programming,
User Interface Software, and Demonstrational Interfaces. He is the
author or editor of over 275 publications, including the books ï¿½Creating
User Interfaces by Demonstrationï¿½ and
Languages for Developing User Interfaces, and he is on the editorial
board of five journals. He has been a consultant on user interface
design and implementation to over 50 companies, and regularly teaches
courses on user interface design and software. In 2004, he was elected
to the CHI Academy, an honor bestowed on the principal leaders of the
field, whose efforts have shaped the discipline and led the research in
human-computer interaction. Myers received a PhD in computer science at
the University of Toronto where he developed the Peridot UIMS. He
received the MS and BSc degrees from the Massachusetts Institute of
Technology during which time he was a research intern at Xerox PARC.
From 1980 until 1983, he worked at PERQ Systems
Corporation. His research interests include user interface development
systems, user interfaces, hand-held computers, programming by example,
programming languages for kids, visual programming, interaction
techniques, window management, and programming environments. He belongs
to SIGCHI, ACM, Senior Member of IEEE, IEEE Computer Society, and
Computer Professionals for Social Responsibility.
Todd manages the University Relations team of Technology Evangelists.
His group is responsible for working with researchers and faculty
interested in applying Microsoft products and technologies in their
investigations. He also manages academic source code licenses, Microsoft
Researchï¿½s annual Request for Proposal (RFP) process, and external
John Nordlinger is a Manager in the External Research and Programs group
in Microsoft Research. Before joining Microsoft, John was a Technical
Director at Oracle, where the worked on 64-bit Oracle and launched the
Oracle 64-bit VLM database on Digitalï¿½s Alpha using SAS Insight on the
front end. John was then asked to do a similar event with Microsoft SQL
Server with the 64-bit SQL Server database, a special supporting version
of Window XP and with SAS Insight again on the front end.
Responsible for Microsoftï¿½s Scalability Day, John,
working with Microsoft Researchï¿½s wizard Jim Gray, launched
TerraServer, a billion-byte SQL Server database and map of the US
and other regions, and hosted six of the largest demos in
Microsoft. TerraServer remains a very popular Web resource. John then
left Microsoft, went mountain climbing and toured Asia (India and
Thailand), eventually returning to Microsoft two and a half years later
to work in Microsoft Research.
Initially John was asked to manage the universities
in the Northeast and manage the Indian schools (IITs) where he was under
the stewardship of Anandan, now director of the Microsoft Research Lab in India. John
then changed focus from geographic regions to solving the problem of
declining computer science (CS) enrollment, especially in the US, and
has been charged
with reinvigorating CS curriculum with CS computer gaming technologies
and concepts, as well as with robots.
Electrical Engineer, Universidad Catï¿½lica de Chile, 1980, Master of Science
in Information and Computer Science, Georgia Institute of Technology, Atlanta,
USA 1984, Doktor der Technischen Wissenschaften, Eidgenï¿½ssische Technische
Hochschule (ETH), Zï¿½rthe School of Engineering of the Catholic University of
Chile. His main research is the use of wirelessly interconnected Pocket PCs for
collaborative work in the classroom.
As a research program manager, Mr. Oka is responsible for coordinating a
$25 million research alliance between Microsoft Research and
Massachusetts Institute of Technology. Mr. Oka is a member of Microsoft
Research learning science and technology group but he is located on the
MIT campus in Cambridge, MA where he supports several iCampus projects
as a technical advisor and coordinates technology transfer of iCampus
technologies into other universities, Microsoft Research teams, and
advises on advancing next generation technologies for lifelong
Mr. Oka joined Microsoft in 1993 where he spent seven years working with
fortune 100 companies in the New England area building distributed
systems on Microsoft technologies. Prior to joining the Learning Science
and Technology group, Mr. Oka was the Director of the Microsoft
Technology Center in Waltham, MA, where he lead a team of architects to
provide everything an enterprise customer needs to envision, plan, and
architect a complete customized solution using Microsoft .NET-connected
Before joining Microsoft, Mr. Oka worked for Honeywell Bull Information
Systems CASE tools department where he develop APIï¿½s to access local
OLTP systems from both UNIX and Windows systems. Mr. Oka attended
University of Massachusetts, Amherst. He holds a bachelorï¿½s degree in
computer systems engineering.
Krister Olsson is an artist and programmer currently exploring the
creation of non-traditional display systems as a means for stimulating
dialogue about larger social and political issues. Krister also produces
screen-based work exploring issues of community and identity through the
subversion of social networks and creation of new creative tools.
A co-founder and principal of San Francisco design firm Tree-Axis,
Krister has been recognized for his work by the Japanese Agency for
Cultural Affairs, and has shown work in Japan, Hong Kong, Brazil, as
well as the US.
Krister has taught courses in interaction design at California College
of the Arts and San Francisco Art Institute. He is a former columnist
for both IdN and Shift magazines. Krister was born in Singapore and grew
up in Tokyo and Beijing. He received his BA in Computer Science from
Swarthmore College and is currently pursuing an MFA in Media Art at
Jon Pincus works at Microsoft Research on software reliability tools and
technologies, concentrating on static analysis. As founder and CTO of
Intrinsa Corporation, he was one of the original developers of PREfix,
and continues to be involved in its development and deployment inside
Microsoft. Before that, he worked on CAD and Document Management systems
and collected the usual degrees from the usual institutions.
Iï¿½ve moved to Rio de Janeiro when I started studying design at ESDI/UERJ.
Iï¿½m in the fourth year and Iï¿½m interested in communication, interaction
design and the editorial area. I like cinema, art and Brazilian
craftsmanship. I have worked in an office that makes educational
material and also at ESDIï¿½s library. Living alone in a big and
cosmopolitan city is a new and good experience for me. Iï¿½m interested in
traveling, to get to know new places, different people and cultures. For
me the best aspect of design is the investigation, the research, being
close to peopleï¿½s life. The great challenge is to communicate with
passion, emotion and responsibility.
Jay Pittman has spent the past eight years working on cursive handwriting
recognition for the Tablet PC. Prior to joining Microsoft, he spent nine
nears at MCC in Austin, Texas, working on a variety of recognition and
human-computer-interface research topics, with more than half of that
time spent in handwriting recognition. In the early 1990s, Jay spent two
years at the National University of Singapore working on recognizing
cursive Chinese script. He also spent two years at the Oregon Graduate
Institute working on the integration of handwriting recognition with
speech recognition, natural language processing, and 3D graphics, in a
military training application. Jayï¿½s current research focuses on
reducing the cost of expanding recognition to new languages.
I am a member of the
Tools group at Microsoft
Research. Currently, my research interests are formal design and analysis of software, hardware, and protocols,
as well as analysis techniques: model checking, automated theorem proving,
type systems, run-time verification.
Greg is currently a Principle Investigator and a development architect
in the Science Research and Development group of the San Diego
Supercomputer Center, La Jolla, California. Greg received his Bachelorï¿½s
degree in Biochemistry and Physiology from Leeds University, UK, in 1988
and his Ph.D. in molecular biology and computational data analysis from
Southampton University, UK, in 1992. His developer background includes
programming on Windows, UNIX, Macintosh and Linux platforms. Most
recently he has been working on data visualization on mobile devices,
and is interested in improving the interactive capabilities of mobile
devices with speech recognition.
Richard F. Rashid
Currently charged with oversight of Microsoft Researchï¿½s worldwide operations, Richard (ï¿½Rickï¿½) F. Rashid previously served as the director of Microsoft Research, focusing on operating systems, networking, and multiprocessors. In that role he was responsible for managing work on key technologies leading to the development of Microsoft Corp.ï¿½s interactive TV system and authored a number of patents in areas such as data compression, networking, and operating systems. In addition to running Microsoft Research, Rashid also was instrumental in creating the team that eventually became Microsoftï¿½s Digital Media Division and directing Microsoftï¿½s first e-commerce group. Rashid was promoted to vice president of Microsoft Research in 1994, and then to senior vice president in 2000.
Before joining Microsoft in September 1991, Rashid was professor of computer science at Carnegie Mellon University (CMU). After becoming a CMU faculty member in September 1979, he directed the design and implementation of several influential network operating systems and published dozens of papers about computer vision, operating systems, programming languages for distributed processing, network protocols, and communications security. During his tenure at CMU, Rashid developed the Mach multiprocessor operating system, which has been influential in the design of many modern operating systems and remains at the core of a number of commercial systems.
I am a Development Lead in the Windows Core Operating System Division (COSD),
specifically the Networking and Devices Technology Group. Currently I am
leading the development of a new kernel mode device driver model for
Windows drivers. I have been at Microsoft for three years, but have
spent 22 years in the industry working on multi-processor operating
systems, starting with UNIX, and then Windows in the last 12 years. At
my previous companies, I have delivered the base code for Windows
Terminal Server, a multi-processor UNIX implementation, and a MACH 3.0
Unix SVR4 server.
Daniel C. Robbins is a User Interface Designer working at Microsoft
Research. His projects include interaction techniques for information
visualization and search on everything from Smartphones to wall-sized
displays. Danï¿½s degree is in fine art. In his free time Dan enjoys
hiking, making sculpture from aerospace castoffs, and planning for his
first child. Prior to working at Microsoft, Dan helped pioneer the 3D UI
work from the Brown University Computer Graphics Group.
Vladimir O. Safonov
Vladimir O. Safonov received his master degree with excellence at St.
Petersburg University in 1977, candidate of sciences degree in 1982,
doctor of sciences degree in 1991, and professor degree in 1994. With St.
Petersburg University for 28 years. Areas of expertise: Microsoft .NET,
aspect-oriented programming, programming languages and compilers, Java
technology, knowledge management. Published 70 papers, including five books
and three U.S. software patents. Twenty-eight years experience in teaching computer
science and R&D software projects, including 12 years experience in
international projects. Received three Microsoft Research grant awards
in 2002 and two in 2004.
With a background ranging from mobile computing to digital culture,
John SanGiovanni is known for his unique perspective on emerging
technologies. In his current role as Technical Evangelist for Microsoft
Research, John manages Microsoftï¿½s academic research funding into mobile
computing and wireless technologies. Prior this role, John has had
several technology learning-related roles with PPI/Knowledge Universe,
and worked in entertainment at the Walt Disney Company. Johnï¿½s current
research focus is in interaction techniques and hardware interface
technologies for next-generation mobile devices. In this area,
SanGiovanni has several patents for alternative text input systems
(non-handwriting, non-speech, non-typing). In recent years, John has
spent his time exploring the ways in which mobile devices and wireless
technologies will transform communication, learning, and entertainment.
Greg Schechter is an architect on the ï¿½Avalonï¿½ team in the Windows
Client Platform Division at Microsoft, focusing primarily on programming model and
the engine behind the multimedia, graphics, and imaging portion of
Avalon. Greg is also leading the development effort for the new Desktop
Window Manager in Longhorn, and he plays a key role in its architecture.
Prior to Avalon, Greg was the development manager for the
Windows Forms team in the .NET Framework and the lead on the Mobile
Internet Toolkit, a system for adaptive server-side generation of ASP.NET content targeting a variety of types of mobile devices. Upon
joining Microsoft in 1994 until 1998, he was the development lead and
primary technical driver behind DirectAnimation, an API set for
integrated media and animation that shipped with Internet Explorer 4,
Windows 2000, and beyond.
Greg was at Sun Microsystems from 1988 to 1994, working on a variety
of 2D and 3D graphics packages and on advanced integrated media API and
system development. Greg received an MS in Computer Science from
Stanford University and a BS in Computer Engineering from the
University of Michigan.
When on furlough (a small joke, really), Greg gets to hang out with
his wife and three kids.
Iï¿½m a researcher at Microsoft Research in Redmond, Washington, USA. I
started here in 1999. Before joining Microsoft Research, I worked at the
University of Ulm (1993-1999), at the Technical University Berlin
(1997-1992), and for a major German software company (1992-1993). Since
2003, Iï¿½ve been managing the Foundations of Software Engineering (FSE)
group in Redmond. We focus on advanced technologies for software
modeling and verification that include Contracts for C# (the
and advanced test-generation and verification tools (the
SpecExplorer project and the
Earlier I researched data access integration (The
Cω project), and I worked with
Abstract State Machines.
Satnam Singh is an architect at Microsoft investigating design and
verification techniques for parallel hardware systems and concurrent
programs. His current interests include the formal analysis of message
passing programs and programming methodology for multi-core systems.
Satnam Singh obtained his BSc and PhD in computing science in the area
of hardware design with functional programming from the University of
Glasgow where he continued to be a professor in Electrical Engineering
and then Computing Science from 1991 to 1998. In 1998 he joined Xilinxï¿½s
research laboratory in San Jose, California where he developed
alternative techniques for specifying and formally verifying
data-parallel hardware systems including the Lava system (http://www.raintown.org/lava).
In 2004 he joined a Microsoft incubation team working on parallel and
I went to school at the University of Utah and later worked in the SCI
Group. Iï¿½ve also worked at Evans and Sutherland and at PTC on a cool 3D
Gino Sorcinelli joined the Isenberg School of Management (Isenberg
School), University of Massachusetts Amherst for Fall semester 1994 as a
member of the Accounting and Information Systems Department, and the
Director of Computer Resources. Since assuming this position, he has
been responsible for teaching courses about business information systems
as well as managing the computer and network resources within the
Isenberg School. Prior to his arrival at the Isenberg School, Gino spent
six years in the private sector working for a large multi-line insurance
company. In that position, he led a team of Human Resource professionals
during a period of time when the company initiated an enterprise-wide
reengineering effort, reduced employee FTE by 25%, and merged with
another financial services company. Before working in the insurance
industry, Professor Sorcinelli held a tenured faculty post in the
Division of Labor Studies, Indiana University for 13 years. During this
period, he helped to create the first microcomputer-training lab for
union officials in the United States. He also developed many different
computer-based instructional programs.
Revi Sterling is a manager in the External Relations team in Microsoft
Research. In addition to facilitating Trustworthy Computing
collaborations between universities and Microsoft, she manages
Microsoftï¿½s gender equity initiatives in higher education. She works
with several key partners like CRA-W, ACM-W, the National Center for
Women and IT, and the Anita Borg Institute to design and support
programs to attract and retain women in computing based majors.
Stewart is responsible for Embedded Systems as part of the University Relations
team in Redmond. Before this, he worked on Microsoftï¿½s production
as part of the Windows Networking team. Prior to joining Microsoft in 2001,
Stewart spent 13 years in the telecommunications industry in various technical
and management positions in network software research and development, focusing
on technology transfer. Stewart has a PhD in Artificial Intelligence applied to
Engineering from the University of Technology, Loughborough, UK. He has
published a variety of papers in artificial intelligence and network management,
several patents, and co-authored a book on software engineering for artificial
I have been studying in two different universities, one of them is ESDI/UERJ,
where I have being focusing on product design, and more specifically
sustainable products and materialsweï¿½ve been working at ESDI/UERJ on
a new kind of plywood, made out of discarded palm tree trunks, that has
received an iF award in the category of new materials from the Industrie
Forum Hannover, of Germany. The other university I study at is the
Catholic University of Rio, where Iï¿½m in the sixth period of the
engineering course, specializing in environmental damages and their
causes. The Microsoft Design Expo 2005 was a challenge: it was an
opportunity to develop a technological product and to exercise my
creativity in a different area, working with different and interesting
peoplefor me it has been very rewarding.
Joe Tront is a Professor of Electrical and Computer Engineering at
Virginia Tech. He has been working on using technology to improve
engineering education since 1984. Besides his work on tablet PCs, he has
developed several online multimedia presentations and is the editor of
the engineering collections in the digital libraries
Helen J. Wang is a researcher in the Systems and Networking research
group at Microsoft Research, Redmond, WA. Her research interests are in
system/network security, networking, protocol architectures,
mobile/wireless computing, and wide-area large scale distributed system
design. She received her Ph.D. degree from the Computer Science
department of U. C. Berkeley in December, 2001. Her Ph.D. thesis was on
Scalable, robust wide-area control architecture for integrated
communications.ï¿½ Helen obtained her Bachelor of Science in Computer
Science from U. T. Austin, and Master of Science in Computer Science
from U. C. Berkeley.
Jian Wang is the senior researcher and research manager of multi-modal
user interface group at Microsoft Research Asia. The current major
research projects the group has been working on include digital ink and
recognition for Tablet PC, digital pen and paper, and aggregated
personal computing. Before joining Microsoft in 1999, He held a position
of professor at Zhejiang University. Jianï¿½s research interests have been
in the areas of digital ink and pen computing, ubiquitous computing and
multi-modal user interface.
Wei Wang is an assistant professor in the Department of Computer
Science and the Carolina Center for Genomic Sciences at the University
of North Carolina at Chapel Hill. She received a MS degree from the
State University of New York at Binghamton in 1995 and a PhD degree in
Computer Science from the University of California at Los Angeles in
1999. Before joining UNC-Chapel Hill, she was with the IBM T. J. Watson
Research Center between 1999 and 2002. Dr . Wang received the IBM
Invention Achievement Awards in 2000 and 2001. She received a UNC Junior
Faculty Development Award in 2003 and an NSF Faculty Early Career
Development (CAREER) Award in 2005. She is a recipient of the Microsoft
Research New Faculty Fellowship Award in 2005. Dr. Wang is an associate
editor of the IEEE Transactions on Knowledge and Data Engineering and an
editorial board member of the Journal of Data Management. She serves on
the program committees of prestigious international conferences such as
ACM SIGMOD, ACM SIGKDD, VLDB, ICDE, ACM CIKM, IEEE ICDM, and SSDBM. Dr.
Wangï¿½s research interests include data mining, bioinformatics, and
databases. She leads the Data Mining Lab at UNC.
Dr. Laurie Williams is an Assistant Professor at North Carolina
State University where she leads the Software Engineering Realsearch
group. She received her undergraduate degree in Industrial Engineering
from Lehigh University. She also received an MBA from Duke University
and a PhD in Computer Science from the University of Utah. Prior to
returning to academia to obtain her PhD, she worked for IBM for nine
years. Dr. Williams research interests include agile software
development, testing, reliability, security, and software process.
Dr. Andy Wilson
Andy Wilson is currently a member of the Adaptive Systems and
Interaction group at Microsoft Research, where he dreams of a day when
commodity user interfaces work half as well as they do in the movies. He
received his PhD from the MIT Media Lab in 2000 and his BA in computer
science with a minor in cognitive psychology at Cornell in 1993. His
interests lie in novel interfaces based on sensing techniques such as
computer vision, wireless inertial sensing, gesture recognition, and
Wm. A. Wulf
Wm. A. Wulf is president of the National Academy of
Engineering and vice chair of the National Research Council, the
principal operating arm of the National Academies of Sciences and
Engineering. He is on leave from the University of Virginia,
Charlottesville, where he is a University Professor and AT&T Professor
of Engineering and Applied Sciences. Among his activities at the
university are a complete revision of the undergraduate computer science
curriculum, research on computer architecture and computer security, and
an effort to assist humanities scholars exploit information technology.
Wulf has had a distinguished professional career that includes serving
as assistant director of the National Science Foundation; chair and
chief executive officer of Tartan Laboratories Inc., Pittsburgh; and
professor of computer science at Carnegie Mellon University, Pittsburgh.
He is the author of more than 100 papers and technical reports, has
written three books, and holds two U.S. patents.
Dr. Joshua M Yelon
Joshua Yelon is currently a developer for the 3D engine Panda3D, which
is unusual in that its design emphasis is its short learning curve and
rapid development. This makes Panda3D ideal for use in educational
settings and other situations where time is short. Dr. Yelon is also
one of the co-founders of eGenesis, the independent game studio that
developed the persistent online world ï¿½A Tale in the Desert.ï¿½ This game
defied genre conventions by omitting combat and instead focusing on
economics and strategic interpersonal interaction. Dr. Yelon received
his Ph.D. in parallel computing from the University of Illinois.
Qi Zhang has spent the past three years working on East Asian
handwriting recognition for the Tablet PC. Qi received his M.S. degree in Computer
Science from Washington University in 2002 and his Ph.D. degree in
Chemistry from Washington University in 2001. Qiï¿½s current research
focuses on personalizing recognition, improving cursive recognition, and
enhancing input throughput for East Asian recognizers.