Zicheng Liu







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Microsoft Research
One Microsoft Way
Redmond WA 98052

(425) 703-9662

(425) 936-7329

Principal Researcher 
Microsoft Research


Building 99/3618

Zicheng Liu received his Ph.D. in computer science from Princeton University in 1996 . He got his B.S. degree in mathematics from HuaZhong Normal University, Wuhan, China, in 1984, and M.S. in operation research from the Institute of Applied Mathematics, Chinese Academy of Sciences, in 1989. Before joining Microsoft Research, he worked at Silicon Graphics Inc as a member of technical staff for two years where he developed the trimmed NURBS tessellator which was shipped in both OpenGL and the OpenGL Optimizer. His current research interests include human activity recognition, 3D face modeling and animation, and multimedia signal processing. He has worked on a variety of topics including Steiner trees, average case complexity, linked figure animation, and trimmed NURBS tessellation for large CAD model visualization. He was a co-chair of the IEEE International Workshop on Multimedia Technologies in E-Learning and Collaboration (Oct. 17, 2003, Nice, France), a program co-chair of 2006 IEEE International Workshop on Multimedia Signal Processing (MMSP-06), Victoria, Canada, a media co-chair of 2007 International Conference on Multimedia and Expo (ICME07), Beijing, China, and a Technical Program Co-Chair of 2010 IEEE International conference on Multimedia and Expo (ICME2010), Singapore. He is a general co-chair of 2012 IEEE Visual Communication and Image Processing, San Diego, and a program co-chair of 2014 IEEE International Conference on Multimedia and Expo (ICME 2014). He has served in the technical committee for many international conferences. He was a member of the Audio and Electroacoustics Committee of IEEE Signal Processing Society. He is the elected secretary of the Multimedia Systems and Applications Technical Committee of CAS society. He is an associate editor of Machine Vision and Applications, and an associate editor of Journal of Visual Communications and Image Representation.  He served as a guest editor of IEEE Transactions on Multimedia, and a guest editor of IEEE Multimedia Magazine. He is a senior member of IEEE, and an affiliate professor in the department of Electrical Engineering, University of Washington.

2014 IEEE International Conference on Multimedia and Expo, Chengdu, China, (Call for papers)

ICME2014 Mirror Site

2013 CVPR Workshop on Human Activity Understanding from 3D Data (HAU3D'13) (call for papers)

Special issue on Benchmark Evaluation of RGB-D Based Visual Recognition Algorithms (Call for papers), Machine Vision and Applications (MVA).

Special issue on Visual Understanding and Applications with RGB-D Cameras (Call for papers),  Journal of Visual Communication and Image Representation (JVCI).

IEEE Visual Communications and Image Processing (VCIP2012) (Call for papers).


MSR Action Recognition Datasets and Codes

Tutorial slides at Face and Gesture 2013: Part I, Part II




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Face Geometry and Appearance Modeling: Concepts and Applications [Hardcover]

Zicheng Liu, Zhengyou Zhang

Cambridge University Press, 2011

Foreword by Demetri Terzopoulos


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Human Action Recognition with Depth Cameras

Jiang Wang, Zicheng Liu, Ying Wu

Springer, 2014

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Human Action Analysis with Randomized Trees

Gang Yu, Junsong Yuan, Zicheng Liu

Springer, 2014

My PhD thesis

Activity Analysis

Face (Modeling, Relighting, Expression, Animation)

Distributed and ad hoc Microphone Arrays, Bone conductive microphones

Multimedia Collaboration and Video Conferencing

Human Interactive Proofs (HIPs)

Linked Figure Animation

Algorithms and Complexity

Click here for a complete list of publications

Media coverage:

CNET News: Microsoft Demos Robotic Receptionist, USA Today , Virtual receptionist video demo video (68MB, WMV format).

Red Herring Magazine by Niall McKay (4/5): Let's play with Microsoft

CBS Saturday Early Show with Renay San Miguel (4/21) : MPEG file (77 MB).

KOMO 4(ABC local news) (5/10): Low resolution(2.5MB), Higher Resolution (12MB).

Cool pictures and animations from my work on linked figure animation:

basketball players (MPEG,350K)Description: Description: \\research\root\web\external\en-us\UM\People\zliu\bball2.gif

diving simulation (MPEG, 250K)


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