Zicheng Liu

 

 

 

 

 

 

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Email

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Phone

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zliu@microsoft.com

Microsoft Research
One Microsoft Way
Redmond WA 98052

(425) 703-9662

(425) 936-7329

Senior Researcher 
Microsoft Research

office

Building 113/2116


Zicheng Liu received his Ph.D. in computer science from Princeton University in 1996 . He got his B.S. degree in mathematics from HuaZhong Normal University, Wuhan, China, in 1984, and M.S. in operation research from the Institute of Applied Mathematics, Chinese Academy of Sciences, in 1989. Before joining Microsoft Research, he worked at Silicon Graphics Inc as a member of technical staff for two years where he developed the trimmed NURBS tessellator which was shipped in both OpenGL and the OpenGL Optimizer. His current research interests include human activity recognition, 3D face modeling and animation, and multimedia signal processing. He has worked on a variety of topics including Steiner trees, average case complexity, linked figure animation, and trimmed NURBS tessellation for large CAD model visualization. He was a co-chair of the IEEE International Workshop on Multimedia Technologies in E-Learning and Collaboration (Oct. 17, 2003, Nice, France), a program co-chair of 2006 IEEE International Workshop on Multimedia Signal Processing (MMSP-06), Victoria, Canada, a media co-chair of 2007 International Conference on Multimedia and Expo (ICME07), Beijing, China, and a Technical Program Co-Chair of 2010 IEEE International conference on Multimedia and Expo (ICME2010), Singapore. He is a general co-chair of 2012 IEEE Visual Communication and Image Processing, San Diego, and a program co-chair of 2014 IEEE International Conference on Multimedia and Expo (ICME 2014). He has served in the technical committee for many international conferences. He was a member of the Audio and Electroacoustics Committee of IEEE Signal Processing Society. He is a member of the Multimedia Systems and Applications Technical Committee of CAS society. He is an associate editor of Machine Vision and Applications, and an associate editor of Journal of Visual Communications and Image Representation.  He is a senior member of IEEE.

Special Issue on Visual Understanding and Applications with RGB-D Cameras (Call for papers), Journal of Visual Communication and Image Rresentation (JVCI).

IEEE Visual Communications and Image Processing (VCIP2012) (Call for papers)

Second International Workshop on Human Activity Understanding from 3D Data (HAU3D'12) (Call for papers), in conjunction with CVPR2012.Rhode Island, June 16-21, 2012.

MSR Action Recognition Datasets and Codes

Publications:

Book:

Description: Description: \\research\root\web\external\en-us\UM\People\zliu\cover.jpg  Face Geometry and Appearance Modeling: Concepts and Applications [Hardcover]

   Zicheng Liu, Zhengyou Zhang

   Cambridge University Press, 2011

  Foreword by Demetri Terzopoulos

  Preface

 

 

My PhD thesis

Face (Modeling, Relighting, Expression, Animation)

Activity Analysis

Distributed and ad hoc Microphone Arrays, Bone conductive microphones

Multimedia Collaboration and Video Conferencing

Human Interactive Proofs (HIPs)

Linked Figure Animation

Algorithms and Complexity

Click here for a complete list of publications

Media coverage:

CNET News: Microsoft Demos Robotic Receptionist, USA Today , Virtual receptionist video demo video (68MB, WMV format).

Red Herring Magazine by Niall McKay (4/5): Let's play with Microsoft

CBS Saturday Early Show with Renay San Miguel (4/21) : MPEG file (77 MB).

KOMO 4(ABC local news) (5/10): Low resolution(2.5MB), Higher Resolution (12MB).

Cool pictures and animations from my work on linked figure animation:

basketball players (MPEG,350K)Description: Description: \\research\root\web\external\en-us\UM\People\zliu\bball2.gif

diving simulation (MPEG, 250K)

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