| 3-D Talking Heads On the
Horizon | ||
| MSR Project Enables Users To
Create Images of Themselves
By Holly Longdale MicroNews News Service | In his office in Building 112,
Zhengyou Zhang reaches for a stack of books with a small digital video
camera propped on top. He slides the stack this way and that until his
face is directly in front of the camera and the image of his face is in
the center of the video-display window on his monitor. He clicks a button
and steadily turns his head from left to right for five seconds.
From the video, he selects two individual images where he is facing
front. He uses his mouse to make a dot in the corner of each eye, in the
corner of each mouth, and at the nose tip. He clicks "Okay."
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See for Yourself During Tech Festival
See the 3-D face-modeling technology and more during the MSR Tech
Festival 2001. It will be held from 10 A.M. TO 7 P.M. Jan. 22 in the
McKinley and Hood/Baker rooms of the Microsoft Conference Center, located
in Building 33. The event, open to employees, will feature more than 120
research-technology demonstrations. International research offices also
will showcase their latest technologies.
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![]() ![]() ![]() Now, they need to sell the technology inside Microsoft. Since last year, the two have been enticing groups to use the technology. Zhang and Liu propose many interesting uses for 3-D face modeling. Games are an obvious choice as demonstrated by Microsoft Chairman Bill Gates during his keynote address during the Games Developers Conference, held in San Jose, Calif., in March, when he announced the launch of Xbox. With the face-modeling technology, players can put their own face on a character. Importing a 3-D image of a player's face and applying it to a character would dramatically enhance the role-playing experience offered in many games. "The avatar becomes a true representation of the controller of the character," Liu said. "Being able to use facial expressions in a game and talk would also enhance the gaming experience." Users could send greeting cards using their own faces on various backgrounds and have the faces talk to the recipient. They could type a message and have their 3-D face model speak it. Users also could record their voices to be used with the models they create. Quick commands like smiling or frowning could be accomplished at the click of a button or by typing a simple command. "There are lots of applications for this technology," Zhang said, "and we have plans to improve the realism of expressions, which we will be working on in the very near future." | |