Xin Tong童欣
Senior Researcher

 

Internet Graphics Group, Microsoft Research Asia

 

Microsoft Research Asia

Building 2, No. 5 Danling Street, Haidian,

Beijing, 100080, China

 

Email: xtong at microsoft.com

Tel:  86-10-59175745

 

About Me

I am now a senior researcher in Internet Graphics Group of Microsoft Research Asia . I obtained my Ph.D. degree in Computer Graphics from Tsinghua University in 1999. My Ph.D. thesis is about hardware assisted volume rendering. I got my B.S. Degree and Master Degree in Computer Science from Zhejiang University in 1993 and 1996 respectively.

 

Research Interests

My research interests include appearance modeling and rendering, texture synthesis, and image based modeling and rendering. Specifically, my research concentrates on studying the underline principles of material light interaction and light transport, and developing efficient methods for appearance modeling and rendering. I am also interested in performance capturing and facial animation.

 

Professional Activities

Associate Editor, Computer Graphics Forum (from April,2011~)
Program Committee, SIGGRAPH ASIA 2011, 2009, 2008
Program Committee, Pacific Graphics 2011, 2010, 2009, 2008, 2007, 2006, 2005, 2003
Program Committee, Eurographics 2007
Program Committee, Eurographics Short Paper 2011
Program Committee, Computer Graphics International 2008, 200
6

 

Publications

2011

 



Discrete Element Textures

Chongyang Ma, Li-Yi Wei, Xin Tong,

To Appear in SIGGRAPH 2011.



Pocket Reflectometry

Peiran Ren, Jiaping Wang, John Snyder, Xin Tong, Baining Guo,

To Appear in SIGGRAPH 2011.

 

 

Leveraging Motion Capture and 3D Scanning for High-fidelity Facial Performance Acquisition

Haoda Huang, Jinxiang Chai, Xin Tong, Hsiang-Tao Wu

To Appear in SIGGRAPH 2011.

 

2010

 



Condenser-Based Instant Reflectometry

Yanxiang Lan, Yue Dong, Jiaping Wang, Xin Tong, Baining Guo

Computer Graphics Forum, Vol. 29, No. 7, 2010 (Pacific Graphics 2010). [Paper 6MB]

 



Fabricating Spatially-Varying Subsurface Scattering

Yue Dong, Jiaping Wang, Fabio Pellacini, Xin Tong, Baining Guo,

ACM Transaction on Graphics, Vol. 29, No. 4, 2010 (SIGGRAPH 2010). [Paper 3MB] [Video 40MB]

 

 



Manifold Bootstrapping for SVBRDF Capture

Yue Dong, Jiaping Wang, Xin Tong, John Snyder, Yanxiang Lan, Moshe Ben-Ezra, Baining Guo,

ACM Transaction on Graphics, Vol. 29, No. 4, 2010 (SIGGRAPH 2010). [Paper 3MB] [Video 50MB]

 

2009

 


SubEdit: A Representation for Editing Measured Heterogeneous Subsurface Scattering

Ying Song, Xin Tong, Fabio Pellacini, Pieter Peers,

ACM Transaction on Graphics, Vol. 28, No. 3, 2009 (SIGGRAPH 2009). [Paper 10MB] [Video 20MB] [Supplemental Material]


Kernel Nystrom for Light Transport

Jiaping Wang, Yue Dong, Xin Tong, Zhouchen Lin, Baining Guo,

ACM Transactions on Graphics, Vol. 28, No. 3, 2009 (SIGGRAPH 2009). [Paper 2MB] [Video 40MB]

 

 


A Prism-based System for Multispectral Video Acquisition

Hao Du, Xin Tong, Xun Cao, Stephen Lin,

International Conference on Computer Vision (ICCV), 2009. [Paper 1.2MB]


Edit Propagation on Bidirectional Texture Functions

Kun Xu, Jiaping Wang, Xin Tong, Shimin Hu, Baining Guo,

Computer Graphics Forum, Vol. 28, Vol. 7, 2009 (Pacific Graphics 2009). [Paper 2MB] [Video 8MB]

 


Texture Splicing

Yiming Liu, Su Xue, Jiaping Wang, Xin Tong, Sing Bing Kang, Baining Guo,

Computer Graphics Forum, Vol. 28, Vol. 7, 2009 (Pacific Graphics 2009). [Paper 3MB] [Video 24MB]

 

2008

 


Modeling Anisotropic Surface Reflectance with Example-based Microfacet Synthesis

Jiaping Wang, Shuang Zhao, Xin Tong, John Snyder, Baining Guo,

ACM Transactions on Graphics, Vol. 27, No. 3, 2008 (SIGGRAPH 2008). [Paper 14MB] [Video 31MB]


Modeling and Rendering Heterogeneous Translucent Materials using Diffusion Equation

Jiaping Wang, Shuang Zhao, Xin Tong, Stephen Lin, Zhouchen Lin, Yue Dong, Baining Guo, Heung-Yeung Shum,

ACM Transaction on Graphics, Vol. 27, No.1, 2008. [Paper 20MB] [Video 46MB]



Lazy Solid Texture Synthesis

Yue Dong, Sylvain Lefebvre, Xin Tong, George Drettakis,

Computer Graphics Forum, Vol. 27, No. 4, 2008 (Eurographics Symposium on Rendering 2008).  [Paper 12MB] [Video 46MB] 



Image based Material Weathering

Su Xue, Jiaping Wang, Xin Tong, Qionghai Dai, Baining Guo,

Computer Graphics Forum, Vol. 27, No. 2, 2008 (Eurographics 2008). [Paper 24MB] [Video 5MB]

1999 ~ 2007


Rendering from Compressed High Dynamic Range Textures on Programmable Graphics Hardware

Lvdi Wang, Xi Wang, Peter-Pike Sloan, Li-Yi Wei, Xin Tong, Baining Guo,

ACM Symposium on Interactive 3D Graphics and Games 2007. [Paper 2MB]


Hardware Accelerated Parallel Texture Optimization

Haoda Huang, Xin Tong, Wencheng Wang,

Journal of Computer Science and Technology, Vol. 22, No. 5, 2007.[Paper 4MB]

 

Incremental Wavelet Importance Sampling for Direct Illumination

Haoda Huang, Yanyun Chen, Xin Tong, Wencheng Wang,

ACM Symposium on Virtual Reality Software and Technology (VRST)(Short Paper) , 2007. [Paper 2MB]


Image Based Rendering
Sing Bing Kang, Yin Li, Xin Tong, Heung-Yeung Shum,

Foundations and Trends in Computer Graphics and Vision, Vol. 2, No. 3, 2006.

 

Appearance Manifolds for Modeling Time-Variant Appearance of Materials

Jiaping Wang, Xin Tong, Stephen Lin, Minghao Pan, Chao Wang, Hujun Bao, Baining Guo, Heung-Yeung Shum,

ACM Transaction on Graphics Vol. 25, No. 3, 2006 (SIGGRAPH 2006). [Paper 18MB][Video 95MB][Slides 16MB]

 


Shell Radiance Texture Functions

Ying Song, Yanyun Chen, Xin Tong, Stephen Lin, Jiaoying Shi, Baining Guo, Heung-Yeung Shum,

The Visual Computer, Vol. 21, No. 8~10, 2005 (Pacific Graphics 2005). [Paper 5MB]


Capturing and Rendering Geometry Details for BTF-mapped Surfaces

Jiaping Wang, Xin Tong, John Snyder, Yanyun Chen, Baining Guo, Heung-Yeung Shum,

The Visual Computer, Vol. 21, No. 8~10, 2005 (Pacific Graphics 2005). [Paper 1MB]


Visual Simulation of Weathering by Gamma–ton Tracing

Yanyun Chen, Lin Xia, Tien-Tsin Wong, Xin Tong, Hujun Bao, Baining Guo, Heung-Yeung Shum,

ACM Transaction on Graphics, Vol. 24, No. 3, 2005 (SIGGRAPH 2005). [Paper 1.2MB]


Modeling and Rendering of Quasi-homogeneous Materials

Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung Yeung Shum,

ACM Transaction on Graphics, Vol. 24, No. 3, 2005 (ACM SIGGRAPH 2005). [Paper 3MB]


Real Time Rendering of Ocean Waves

Yaohua Hu, Luiz Velho, Xin Tong, Baining Guo, Heung-Yeung Shum,
Computer Animation and Virtual Worlds, 2004. [Paper 0.2MB]


Generalized Displacement Maps

Xi Wang, Xin Tong, Stephen Lin, Shimin Hu, Baining Guo, Heung-Yeung Shum,

Eurographics Symposium on Rendering, 2004, [Paper 5MB]


Shell Texture Functions

Yanyun Chen, Xin Tong, Jiaping Wang, Stephen Lin, Baining Guo, Heung-Yeung Shum,
ACM Transaction on Graphics, Vol. 23, No. 3, 2004 (SIGGRAPH 2004). [Paper 2MB]

View-Dependent Displacement Mapping

Lifeng Wang, Xi Wang, Xin Tong, Stephen Lin, Shimin Hu, Baining Guo, Heung-Yeung Shum,
ACM Transaction on Graphics, Vol. 22, No. 3, 2003 (SIGGRAPH 2003). [Paper 9MB]


Lighting and shadow interpolation using Intrinsic Lumigraphs

Yasuyuki Matsushita, Sing Bing Kang, Stephen Lin, Heung-Yeung Shum, Xin Tong,
International Journal of Image and Graphics, 2003.

 


Synthesis of Bi-directional Texture Functions on Arbitrary Surfaces

Xin Tong, Jingdan Zhang, Ligang Liu, Xi Wang, Baining Guo, Heung-Yeung Shum,

ACM Transaction on Graphics, Vol. 21, No. 3, 2002(ACM SIGGRAPH 2002). [Paper 3MB]


Layered Lumigraph with LOD Control

Xin Tong, JinXiang Chai, Heung-Yeung Shum,

Journal of Visualization and Computer Animation, Vol. 13, No. 4, 2002, [Paper 4MB]


Rendering by Manifold Hopping

Heung-Yeung Shum, Lifeng Wang, JinXiang Chai, Xin Tong,
International Journal of Computer Vision (IJCV), Vol. 50, No. 2, 2002.


Lighting Interpolation by Shadow Morphing Using Intrinsic Lumigraphs

Yasuyuki Matsushita, Sing Bing Kang, Stephen Lin, Heung-Yeung Shum, Xin Tong,
Pacific Graphics, 2002.

 


Diffuse-Specular Separation and Depth Recovery from Image Sequences

Stephen Lin, Yuanzhen Li, Sing Bing Kang, Xin Tong, Heung-Yueng Shum,
Proceeding of European Conference on Computer Vision (ECCV), 2002. [Paper 400KB]


Locally Reparameterized Light Fields

Xin Tong, Heung-Yeung Shum, Sing Bing Kang, Tao Feng, Rick Szeliski,
Technical Sketch, ACM SIGGRAPH 2001, Aug. 2001. [Paper 400KB]


Artistic Image Generation by Deviation Mapping

Wenyin Liu, Hua Zhong, Xin Tong, Yingqing Xu, Heung-Yeung Shum,
International Journal of Image and Graphics, Vol. 1, No.4, 2001.[Paper 3MB]

 


Plenoptic Sampling

JinXiang Chai, Xin Tong, Shing-Chow Chan, Heung-Yeung Shum,
ACM SIGGRAPH 2000, Annual Conference Series, 2000. [Paper 11MB]

 


Efficiently Rendering Large Volume Data Using Texture Mapping Hardware

Xin Tong, Wenping Wang, Wai-Wan Tsang, Zesheng Tang,
Joint Eurographics - IEEE TCVG Symposium on Visualization (VisSym), 1999. [Paper 2MB]

 

 

Last Modified: 2011-05-03