Jonathan Grudin

Description: \\research\root\web\external\en-us\UM\People\jgrudin\jonathan3.gifPrincipal Researcher, Natural Interaction Group, Microsoft Research
Affiliate Professor, Information School, University of Washington
Research: Human Computer Interaction, Computer Supported Cooperative Work

Previously: Professor of Information and Computer Science, UC Irvine
Visiting Professor: Aarhus University, Keio University, University of Oslo
Employers: MRC Applied Psychology Unit, Wang Laboratories, MCC
Ph.D.: Cognitive psychology, UC San Diego with Donald Norman
(CV as of 1998, when I joined Microsoft)

Gayna Williams managed Microsoft UX teams and is now a career coach and consultant.
Our daughters Eleanor and Isobel are not yet considering career options.

 

Research

Technology in Organizations
I’ve examined the design, adoption, and use of group support technologies. In recent years I’ve focused on views toward, and use of, emerging technologies--social networking sites, wikis, weblogs, messaging, games--in organizational contexts.

History and Publication Culture
The best chance to anticipate events that will affect us is to understand how we got here. I have focused on the history of human-computer interaction and the publication culture of computing research. I maintain pages with links to history and publication culture resources. In 2012, I participated in a CRA Snowbird conference panel and a Dagstuhl workshop on conference and journal processes.

ACM, NSF, National Academy of Sciences

 

1997 – 2003   Editor-in-Chief of ACM Transactions on Computer-Human Interaction
2004             Inducted into the ACM SIGCHI Academy
2004 – 2010   Served on the NAS Human-Systems Integration Board
2005 – 2012   Associate Editor of ACM Computer Surveys
2006 – 2012   Edit and write an HCI history column for ACM Interactions
2012             ACM Fellow
Various          Participated in NSF Committees of Visitors, and NSF, NATO, DARPA and NRC reviews
                    Co-chaired CSCW’98 and iConference 2011; program co-chair CSCW 2012

Blog Posts

10 Most Recent Publications

Most Cited

10 Other Favorites

Publications 1999-2013

Publications are grouped below into the following categories.
(If you can't access something, email me.)

   A Wave of New Technologies Enters Organizations
   Organizational Studies and Analyses
   Personas as a Design Technique
   Publication Culture
   HCI History
   ACM Interactions Timelines columns
   Cognitive and Social Aspects of Design and Use
   Prototype Multimedia Systems
   Surveys and Handbook Chapters (other than History)

A Wave of New Technologies Enters Organizations
In 2003 an anthropologist described how students were using technologies. A new generation has arrived!
How are they moving into and changing organizations?

Organizational Studies and Analyses
Since 1986 my principal focus has been on how organizations develop, adopt, and use technologies. The preceding section contains examples. This section deals with more mature technologies and general issues.

Personas as a Design Technique
When Gayna Williams and John Pruitt introduced me to personas, I wished I had invented this ‘missing link’ between the participatory design I learned about in Scandinavia and the product development I did in the U.S.

Publication Culture
In the last few years over two dozen CACM contributions have outlined a perceived crisis in how we disseminate research. This sociotechnical issue is the primary focus of these works and is addressed in articles in the history sections that follow.

Human-Computer Interaction History
Phil Barnard and Ron Baecker inspired and supported my pursuit of a perspective on HCI history. A lot of people were supportive, patiently answering questions, identifying sources, and flagging misperceptions.

ACM Interactions Timelines
I edit a series of essays on history issues. Those I wrote or co-authored are listed below.

Cognitive and Social Aspects of Design and Use
My earliest HCI work was cognitive. Organizational issues are now my principal focus, but cognitive and social interests continue.

Prototype Multimedia Systems
We learned a lot in three years working on the design, deployment, and evaluation of educational videoconferencing prototype systems. Technological and behavioral infrastructures weren’t ready in 2000, but some of the functionality is appearing now, and we will see more asynchronous collaboration and compression feature use. The team moved on and thrived in other roles inside and outside the company.
Co-authors are generally identified the first time they appear.

Surveys and Handbook Chapters (other than History and New Wave Technologies)
Many survey chapter invitations resulted from regularly updated courses on CSCW and groupware that Steve Poltrock and I gave from 1990 to 2007.

Selected Early Work

 

 Editorial Boards