Jonathan Grudin

Description: Description: Description: Description: Description: Description: Description: Description: Description: Description: \\research\root\web\external\en-us\UM\People\jgrudin\jonathan3.gifPrincipal Researcher, Adaptive Systems and Interaction Group, Microsoft Research
Affiliate Professor, Information School, University of Washington
Research: Human Computer Interaction, Computer Supported Cooperative Work

Previously: Professor of Information and Computer Science, UC Irvine
Visiting Professor: Aarhus University, Keio University, University of Oslo
Employers: MRC Applied Psychology Unit, Wang Laboratories, MCC
Ph.D.: Cognitive psychology, UC San Diego with Donald Norman
(CV as of 1998, when I joined Microsoft)

My wife Gayna Williams has worked in and managed Microsoft UX teams.
Our daughters Eleanor and Isobel are not yet considering career options.

 

Research

Interacting through Digital Technology in Organizations
I’ve examined the design, adoption, and use of group support technologies. In recent years I’ve focused on views toward, and use of, emerging technologies--social networking sites, wikis, weblogs, messaging, games--in organizational contexts.

The History of Human-Computer Interaction
The best chance to anticipate events that will affect us is to understand how we got here.

ACM, NSF, National Academy of Sciences

 

1997 – 2003   Editor-in-Chief of ACM Transactions on Computer-Human Interaction
2004             Inducted into the ACM SIGCHI Academy
2004 – 2010   Served on the NAS Human-Systems Integration Board
2005 – 2011   Associate Editor of ACM Computer Surveys
2006 – 2011   Edit and write a column on HCI History for ACM Interactions
Various          Participated in NSF Committees of Visitors, major NSF reviews, and an NRRC review
                    Co-chaired CSCW’98 and iConference 2011; program co-chair for CSCW 2012

 

10 Most Recent Publications

 

My 10 Most Cited

 

 

10 Other Favorites

 

Publications 1999-2012 (and selected others)

Publications are grouped below into these categories:
If you can't access a paper, email me.

   A Wave of New Technologies Enters Organizations
   Organizational Studies and Analyses
   Personas as a Design Technique
   Our Publication Culture
   HCI History
   ACM Interactions Timelines Columns
   Cognitive Aspects of Design and Use
   Prototype Multimedia Systems
   Surveys and Selected Handbook Chapters (other than History)
   Selected Early Papers

A Wave of New Technologies Enters Organizations
In 2003 an anthropologist described how students were using technologies. A new generation had arrived!
How are they moving into and changing organizations?

Organizational Studies and Analyses
Since 1986 my principal focus has been on how organizations develop, adopt, and use technologies. The preceding section contains examples. This section deals with more mature technologies and general issues.

Personas as a Design Technique
When Gayna Williams and John Pruitt introduced me to personas, I wished I had invented this ‘missing link’ between the participatory design I learned about in Scandinavia and the product development I did in the U.S.


Our Publication Culture
In the last few years over a dozen CACM contributions, listed here, have outlined a perceived crisis in how we disseminate research. This sociotechnical issue is the primary focus of the works below.


Human-Computer Interaction History
Phil Barnard and Ron Baecker inspired and supported my pursuit of a perspective on HCI history. A lot of people were supportive, patiently answering questions, identifying sources, and flagging misperceptions.

ACM Interactions Timelines
Most of the Interactions columns on HCI history are authored by people with different perspectives or on topics I’m unfamiliar with. I wrote the essays below except where otherwise indicated.

Cognitive Aspects of Technology Design and Use
My training and early HCI work were cognitive. Social and organizational issues are now my principal focus, but cognitive elements are part of the mix.

Prototype Multimedia Systems
We learned a lot in three years working on the design, deployment, and evaluation of educational videoconferencing prototype systems. Technological and behavioral infrastructures weren’t ready in 2000, but some of the functionality is appearing now, and we will see more asynchronous collaboration and compression feature use. The team moved on and thrived in other roles inside and outside the company.
Co-authors are generally identified the first time they appear.

Surveys and Handbook Chapters (other than History)
Many survey chapter invitations resulted from regularly updated courses on CSCW and groupware that Steve Poltrock and I gave from 1990 to 2007.

Selected Early Papers
Papers published more than 15 years ago to which I still refer.

 

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