|
Using a Depth Camera as a
Touch Sensor
Andrew D.
Wilson
Microsoft Research Redmond, WA We explore the application of depth-sensing
cameras to detect touch on a tabletop. Limits of depth estimate
resolution and line of sight requirements dictate that the
determination of the moment of touch will not be as precise as that
of more direct sensing techniques such as capacitive touch screens.
However, using a depth-sensing camera to detect touch has
significant advantages: first, the interactive surface need not be
instrumented. Secondly, this approach allows touch sensing on
non-flat surfaces. Finally, information about the shape of the users
and their arms and hands above the surface may be exploited in
useful ways, such as determining hover state, or that multiple
touches are from same hand or from the same user. We present
techniques and findings using Microsoft Kinect.
Andrew D. Wilson. 2010. Using a depth camera as a touch sensor. In ACM International Conference on Interactive Tabletops and Surfaces (ITS '10). ACM, New York, NY, USA, 69-72.
Download pdf Download wmv mp4 m4v |