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Phone as a Pixel: Enabling
Ad-hoc, Large-Scale Displays Using Mobile Devices
Julia
Schwarz1,
David Kilonsky1,
Chris Harrison1,
Paul Dietz2,
Andrew D. Wilson3
1Carnegie Mellon University, 2Microsoft, 3Microsoft Research
We present Phone as a Pixel: a
scalable, synchronization-free, platform-independent system for
creating large, ad-hoc displays from a collection of smaller
devices. In contrast to most tiled-display systems, the only
requirement for participation is for devices to have an internet
connection and a web browser. Thus, most smartphones, tablets,
laptops and similar devices can be used. Phone as a Pixel
uses a color-transition encoding scheme to identify and locate
displays. This approach has several advantages: devices can be
arbitrarily arranged (i.e., not in a grid) and infrastructure
consists of a single conventional camera. Further, additional
devices can join at any time without re-calibration. These are
desirable properties to enable collective displays in contexts like
sporting events, concerts and political rallies. In this paper we
describe our system, show results from proof-of-concept setups, and
quantify the performance of our approach on hundreds of displays.
Julia Schwarz, David Klionsky, Chris
Harrison, Paul Dietz, and Andrew Wilson. 2012. Phone as a pixel:
enabling ad-hoc, large-scale displays using mobile devices. In
Proceedings of the 2012 ACM annual conference on Human Factors in
Computing Systems (CHI '12). ACM, New York, NY, USA, 2235-2238.
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