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ShapeTouch: Leveraging
Contact Shape on Interactive Surfaces
Xiang Cao2,1,
Andrew D. Wilson1,
Ravin Balakrishnan2,1,
Ken Hinckley1,
Scott E. Hudson3
1Microsoft Research, 2University of Toronto, 3Carnegie Mellon University
Many interactive surfaces have the ability to
detect the shape of hands or objects placed on them. However, shape
information is typically either condensed to individual contact
points or categorized as discrete gestures. This does not leverage
the full expressiveness of touch input, thus limits the actions
users can perform in interactive applications. We present ShapeTouch,
an exploration of interactions that directly utilize the contact
shape on interactive surfaces to manipulations of objects and
interactors. ShapeTouch infers virtual contact forces from contact
regions and motion to enable interaction with virtual objects in
ways that draw upon userspsila everyday experiences of interacting
with real physical objects.
Cao, X.; Wilson, A.D.; Balakrishnan, R.;
Hinckley, K.; Hudson, S.E.; ShapeTouch: Leveraging contact shape on
interactive surfaces. In Proceedings of 3rd IEEE International
Workshop on Horizontal Interactive Human Computer Systems,
2008. TABLETOP 2008. (1-3 Oct, 2008). 129-136.
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