Silhouette Texture
We introduce silhouette texture, a new data structure for capturing and reconstructing the silhouettes of detailed meshes. In addition to the recording of color and normal fields in traditional methods, we sample information that represents the original silhouettes and pack it into a three dimensional texture. In the rendering stage, our algorithm extracts relevant information from the texture to rebuild the silhouettes for any perspective view.
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Publications
- Hongzhi Wu, Li-Yi Wei, Xi Wang, and Baining Guo, Silhouette Texture, Eurographics , July 2006



