We investigate new types of gaming apps on mobile phones: High-speed, locational, phone-to-phone games. The goal is to develop games such as a real-time, face-to-face SwordFight game without any external infrastructure. Two players Alice and Bob are located in the same room, and use their phones as if they were light saber swords. Alice and Bob wave their phones; the orientation and location of one phone relative to the other simulates sword striking and blocking.
- Jian Qiu, David Chu, Xiangying Meng, and Thomas Moscibroda, On the Feasibility of Real-Time Phone-to-Phone 3D Localization, in Proceedings of ACM SenSys 2011, ACM SenSys, November 2011.