Mobile Motion Gaming
Seeking to offer Kinect-like experiences using only mobile devices, leading to new mobile gaming experiences. Key technical achievements include development of fast, accurate and robust phone-to-phone distance measurement system, and a 3D phone-to-phone measurement techniques. Several innovative games, including SwordFight, have been prototyped.
Publications
- Zengbin Zhang, David Chu, Xiaomeng Chen, and Thomas Moscibroda, SwordFight: Enabling a New Class of Phone-to-Phone Action Games on Commodity Phones, in Proceedings of ACM MobiSys 2012, ACM, 25 June 2012
- Zengbin Zhang, Jian Qiu, David Chu, and Thomas Moscibroda, Demo: Sword Fight With Smartphones, in 9th ACM Conference on Embedded Networked Sensor Systems, ACM, 1 November 2011
- Jian Qiu, David Chu, Xiangying Meng, and Thomas Moscibroda, On the Feasibility of Real-Time Phone-to-Phone 3D Localization, in Proceedings of ACM SenSys 2011, ACM SenSys, November 2011

