Computer Graphics group,
One Microsoft Way, Redmond, WA 98052-6399, U.S.A.
Interactive graphics and audio
Physically-based modeling, numerical simulation
Real-time sound synthesis and propagation
Digital signal processing
Precomputed Wave Simulation for Real-Time Sound Propagation of Dynamic Sources in Complex Scenes
Nikunj Raghuvanshi, John Snyder, Ravish Mehra, Ming C. Lin, and Naga K. Govindaraju
ACM Transactions on Graphics (SIGGRAPH 2010), 29(3), July 2010.
(c) ACM 2010
[paper PDF] [supplement PDF] [video (DivX, 261MB)]
[PPT (slides only, 12MB)] [PPT+videos (ZIP, 550MB)]
This technology was integrated into the Xbox 360 title Crackdown 2 published by Microsoft Game Studios, in collaboration with Guy Whitmore and Kristofor Mellroth.
[paper PDF] [video (hires, wmv 107MB)]
[video (lowres, wmv 16MB)]