About
I am a Senior Principal Researcher at Microsoft Research (opens in new tab) (based in Cambridge, UK) where I lead the Game Intelligence (opens in new tab) team that focuses on machine learning research with a focus on video games. Our north star is to unlock genuine human-AI collaboration by driving deep research insights and demonstrating new AI capabilities in data-rich game environments. My long-term goal is to develop AI systems that learn to collaborate with people, to empower their users and help solve complex real-world problems.
My team and I are part of LEAP (opens in new tab) (Language, Learning, Audio and Privacy). We actively collaborate with teams across Microsoft Research and other parts of Microsoft.
I served as Senior Program Chair (ICLR 2021) and General Chair (ICLR 2022) of the International Conference on Learning Representations (ICLR (opens in new tab)) and continue to serve on the conference board, since 2024 as Secretary of the board.
As part of the Microsoft Research PhD Scholarship program, I have deeply enjoyed co-supervising, and successfully graduating, the following PhD students:
Before joining Microsoft Research, I completed my PhD in Computer Science as part of the former ILPS group at the University of Amsterdam (opens in new tab). I worked with Maarten de Rijke (opens in new tab) and Shimon Whiteson (opens in new tab) on smart search engines that learn directly from their users. For a list of my publications before joining MSR, please see the ILPS (Information and Language Processing Systems) list of publications (opens in new tab), MSR Academic (opens in new tab), or dblp (opens in new tab).
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Featured content
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