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Greg Smith

Greg Smith
PRINCIPAL RESEARCH SDE
.

Microsoft Research / Building 99
One Microsoft Way
Redmond, WA 98052

gregsmi(at)microsoft.com
425-706-2030

I joined Microsoft as a Software Design Engineer in 1994. I began on Visual FoxPro 3.0, which shipped in mid-1995, and subsequently worked on pulling the database engine out of FoxPro for standalone use in the form of a FoxPro ODBC driver. Over the next several years, we re-packaged the basic client-side database functionality and shipped it in several different forms, most widely as the client-cursor implementation for ADO (ActiveX Data Objects) and OLEDB (OLE Databases). In 1999 I became the development lead for the ADO family of components (ADO, ADOR, ADOX, RDS, etc.) shipping with Windows, Office, SQL Server, and Visual Studio.

I joined Microsoft Research in 2000, starting in the Easyliving group, a ubiquitous computing group using computer vision to build and maintain a live geometric room model. This model was used to enable various smart room and dynamic computing scenarios (such as continually displaying your work on the nearest screen automatically as you move around a room).  In 2002 I began working on exploring scenarios for computing on larger surfaces in the Large Display User Experience group (LDUX), which became the VIBE group in 2003. VIBE continues to have many different areas of research, from basic PC user experience questions, to social computing, to novel visualizations and interaction techniques for evolving display and input technologies, to affective computing.

In 2008 I joined Desney Tan and Dan Morris in spinning off a new subgroup of VIBE called the Computational User Experience group (CUE). Over the next 5 years CUE grew to a team of seven researchers working in domains as varied as information visualization, physiological sensing, and home automation, often in conjunction with machine learning. In 2015 several members of CUE formed the MSR Medical Devices group, spinning off the development of novel wearable health monitoring devices. 

Publications

    2012

    2011

    2010

    • Michael S. Bernstein, Desney S. Tan, Greg Smith, Mary Czerwinski, and Eric Horvitz, Personalization via friendsourcing., in ACM Transactions on Computer-Human Interaction (TOCHI), May 2010.

    2009

    2008

    2007

    2006

    2005

    • R. Veeraraghavan, G Singh, B. Pitti, G Smith, B. Meyers, and K. Toyama, Towards Accurate Measurement of Computer Usage in a Rural Kiosk, in Third International Conference on Innovative applications of Information Technology for Developing World - Asian Applied Computing Conference 2005, December 2005.
    • P. Baudisch, M. Czerwinski, B. Meyers, D. Robbins, G. Robertson, G. Smith, and D. Tan, The Large-Display User Experience, in Computer Graphics and Applications, IEEE, vol. 25, January 2005.
    • George Robertson, Mary Czerwinski, Patrick Baudisch, Brian Meyers, Dan Robbins, Greg Smith, and Desney Tan, Large Display User Experience, in IEEE Computer Graphics and Applications, 2005.

    2004

    2003

    2002

    People
    Desney Tan
    Desney Tan

    Dan Morris
    Dan Morris

    Scott Saponas
    Scott Saponas

    Sidhant Gupta
    Sidhant Gupta

    Gabe Cohn
    Gabe Cohn

    Miah Wander
    Miah Wander