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Christoph Rhemann

Christoph Rhemann
RESEARCHER
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I am a Researcher at Microsoft (Redmond, US) where I am part of the interactive 3D technologies (I3D) group. My work straddles the boundary between research and technology transfer. My collaborations include Xbox and Surface. I am interested in applied computer vision applications with a focus on depth estimation and image/video segmentation.

Before moving to the US, I was a PostDoc researcher at Microsoft Research Cambridge (UK). Before joining Microsoft I did another PostDoc at Vienna University of Technology. I also finished my PhD studies in Vienna under the supervision of Margrit Gelautz (TU Vienna) and Carsten Rother (Microsoft Research).

email: chrheman@microsoft.com

Honours

2014  SIGCHI Best of CHI Best Paper Award for paper "RetroDepth: 3D Silhouette Sensing for HighPrecision Input On and Above Physical Surfaces" (paper is among the top 1% of all submission to CHI 2014)

2011

Best paper award at Indian Conference on Computer Vision, Graphics and Image Processing (ICVGIP) for paper “Learning an Interactive Segmentation System”

2011  Best paper award at OAGM/AAPR Workshop for paper “Segmentation-based Depth Propagation in Videos” 

2010

PhD Thesis awarded the “GIT price” by the Austrian Electrotechnical Association

2006 – 2009

Microsoft Research European PhD Scholarship

2005

Vienna University of Technology:

Nominated for Outstanding Master Thesis Award

News

A story (including video) about our ISMAR 2013 "MonoFusion" paper can be found on PCWorld.

Publications

    2014

    2013

    2012

    2011

    2010

    2009

    2008

    2006

    2005