Mobility and Networking Research - Selected Demos
To invent & research technologies that make Microsoft’s networks, services and devices indispensable to the world
Mileage Data Attribution
Don’t know what is draining your phone’s battery or your cellular data plan? Mileage will track down the hogs! (2011)
Zero-Effort Payment (ZEP)
ZEP rethinks mobile payments. We enable a scenario in which mobile users can pay with "zero-effort": without interacting with their smartphone or opening their wallets. (2012)
Non-trivial Persuit (NTP)
NTP is a social trivia game played among attendees of a meeting. It uses the SMASH framework. The game draws information about the attendees public sources like Bing.(2011)
Print From Phone
Won't it be cool to print directly from your phone, to any printer of your choice? We think so. Built using the Hawaii OCR Service .(2011)
Hawaii OCR and Gadgeteer
Here's a cool demo that combines Hawaii OCR Service with .NET Gadgeteer.(2011)
Indoor Navigation
Feeling lost in an unfamiliar building? We have the answer: an indoor naviagtion system for Windows Phone. (2010)
SMASH
Share files, vote on hot topics and do much more with attendees at a meeting (large or small) using the SMASH framework.(2011)
Swordfight!
Pen may be mightier than the sword, but in this game, the phone is the sword .... (2011)
Firetrails
Don't touch the trail left by your opponent, or you will die! Hawaii services , head-mounted displays and other gizmos bring the old ``Light Cycles'' game to life on Windows Phone.(2011)
Image Translator
Take a picture, and have the text read back in the language of your choice! Illustrates the idea of composing multiple Hawaii Services .(2010)
