|
8:00–9:00 |
Breakfast |
|
| 9:00–10:30 |
Opening Plenary Sessions |
Kodiak |
|
9:00–9:30 |
Welcome and Introduction—Tony Hey, corporate vice president, Microsoft Research | video | slides
Tony will welcome the attendees of Faculty Summit 2011 and provide a short overview of our collaboration with the research community. He will highlight some of our successful projects and programs and discuss some promising areas for collaboration that hold a high degree of potential value for both academia and Microsoft. |
| 9:30–10:30 |
Opening Keynote: Beyond the Interface: Computing Transformed—Craig Mundie, chief research and strategy officer, Microsoft | video | slides Chair: Judith Bishop, Microsoft Research
The NUI revolution is well underway, and exciting new technologies are transforming how we interact with computers, what they can do for us, and who can use them. Craig Mundie, chief research and strategy officer of Microsoft, explores the technologies Microsoft is investing in and how they are changing the way we live. |
| 10:30–11:00 |
Break |
|
|
11:00-12:30 |
Breakout Sessions |
|
|
|
Session: Mobile Computing | video
Challenges and Opportunities Session Chair: Arjmand Samuel, Microsoft Research
Presentations:
- Putting the Cloud in the Palm of your Hand—Victor Bahl, Microsoft Research | slides
- Participatory mHealth—An Opportunity for Innovation in Healthcare, Wellness, and Research—Deborah Estrin, University of California, Los Angeles | slides
Mobile computing is the fastest growing segment of computing today. It is envisioned that in the next 10 years there will be more mobile devices sold than fixed computers. For this explosive grown to happen, a number of technical challenges need to be addressed. In this session, researchers from Microsoft Research and the academic community will explore challenges faced in the mobile computing space and outline opportunities for innovation. |
Cascade |
|
Panel: Federal Worlds Meet Future Worlds
Societal Opportunities and Challenges for Information Technology and the Role of the Federal Government
Session Chair: Elizabeth Grossman, Microsoft Research
Presentations:
- Innovating for Society: Realizing the Promise and Potential of Computing—Keith Marzullo, National Science Foundation
- Transforming Electricity—Rajeev Ram, Advanced Research Projects Agency – Energy | slides
- Building Secure and Resilient Systems for the Future—Howard Shrobe, Defense Advanced Research Projects Agency | slides
Representatives from federal agencies will discuss how they see information technology enabling the future in various areas relevant to their agencies’ missions—for example, science, education, health, energy, national security—and the associated federal programs and policy issues. |
Rainier |
|
Session: Open Data for Open Science | video
The Microsoft Environmental Informatics Framework (EIF)
Session Chair: Yan Xu, Microsoft Research
Presentations:
- An Overview of Microsoft Environmental Informatics Framework (EIF)—Yan Xu, Microsoft Research | slides
- Data Sharing Made Easy using OData—Alex James, Microsoft | slides
- Data Challenges in Environmental Research—John McGee, Renaissance Computing Institute | slides
Environmental Informatics aims to utilize computing technologies to help solving environmental problems. This emerging interdisciplinary paradigm accelerates the transformation from environmental data to information, to knowledge, and ultimately to social impact. The Environmental Informatics Framework (EIF) is the strategy and research solution we are developing to engage Microsoft technologies with Environmental Informatics. Focusing on data discoverability, accessibility, and consumablility, EIF enables environmental researchers to solve the interoperability problem among vast amount of heterogeneous data. EIF is built on the cutting-edge Microsoft products and innovations that support the Open Data Protocol (OData). |
St. Helens |
| 12:00–15:00 |
Design Expo | video |
Kodiak |
|
Chair: Curtis Wong, Microsoft Research |
| 12:00–12:10 |
Opening/Welcome Distinguished Critics—Curtis Wong and Mike Kasprow | slides |
| |
Teams and Presentations |
| 12:10–12:35 |
Origin—University of Washingon, Seattle, WA, United States | slides Daniya Ulgen, Vu Chu, Jason Wong, Ben Mabry, and Nicholas Smith
In recognition of the shortcomings of current file management systems, Origin seeks to improve the way in which data is tagged, making its operation far more organic (or brain-like) than any typical system. By tagging data with contextual markers, it delivers users what they want, when they want it without degrading opportunities to search for other data. |
| 12:35–13:00 |
Voglia—Iuav University of Venice, Venice, Italy Alice Mortaro, Valeria Refratti, and Amanda Rezza
The Venice brief, "Thicker than Water," asked students to invent, design, and prototype a system that allows real-time, interactive, but non-verbal communication between dispersed family members. The focus was on sharing emotions, intimacy, and background sensation. Voglia is a connected device, designed as a jewelry pendant, allowing close bodily communication between a couple who are physically apart. |
| 13:00–13:25 |
In-NEED—The Ontario College of Art and Design University, Toronto, Canada Nermin Moufti and Fareena Chanda
In-NEED is a system for managing the community’s response to natural disasters through the use of mobile technologies. In-NEED addresses the humanitarian need of pre-emptive “survivor” systems/networks that engage and mobilize people within the community to act and share existing resources to mitigate the impact of natural disasters in the all-important hours directly preceding the event. By using existing technologies, localized platforms, and developing low-cost community nodes, In-NEED serves as a virtual survival kit. |
| 13:25–13:50 |
Walk.It—New York University | Interactive Telecommunications Program, New York City, NY , United States | slides Jennifer Ho, Doug Thistlewaite, Jihyun Moon, and Miguel Bermudez
Walk.It is an online platform that allows anyone to create and share neighborhood maps that mimic the same personality and charm of a hand-drawn map from a friend. Believing that the form of the map breeds comfort and familiarity, along with the connected power of community and curation, Walk.It is designed to foster exploration and investigation. |
| 13:50–14:15 |
Porta Vox—Ibero Universidad de México, Mexico City, Mexico Fernanda Diez, Mariana Pintado, Julio Palomino, and Ricardo Gómez
It is well known that in many urban centers crime of any kind—but particularly those of a violent nature—are seldom reported. Porta Vox is a system that creates a community-reporting tool that helps track and reduce incidents of crime in urban areas. The belief is that by making the means of reporting present, simple, and connected, it can reduce the stigma and fear that is associated with reporting. The intended outcome is to reduce crime and the fear of crime, thus making cities eminently more livable. |
| 14:15–14:40 |
Apart – Together—Tongji University, Shanghai, China
Wei Wang, Hong Chen, Choi Yuna, and Ismo Sutela
The Tongji University project team of interdisciplinary students has focused on the growing trend of parents leaving behind their children in second and third tier cities for the large first-tier cities in hopes of finding better economic opportunities. This trend is growing quickly, currently effecting more than 130 million parents and more than 50 million children who are now being raised by their grandparents. This separation between parent and children has a huge emotional impact and introduces some unique challenges of Chinese society today. The Apart – Together team has focused on a solution to improve the emotional bond between children and parents that are currently living in this situation. |
| 14:40–15:00 |
Closing—Curtis Wong and Mike Kasprow |
|
12:30–13:30 |
Lunchtime Session |
St. Helens |
| |
Session: Games for Learning in the 21st Century | video
Session Chair: Donald Brinkman, Microsoft Research
Speaker: Ken Perlin, New York University | slides
With their vast popularity and singular ability to engage young people, digital games have been hailed as a new paradigm for education in the 21st century. But researchers know surprisingly little about how successful games work. What are the key design elements that make certain games compelling, playable, and fun? How do game genres differ in their educational effectiveness for specific topics and for specific learners? How do kids learn when they play games? Does the setting (classroom versus casual) matter? How can games be used to prepare future learning, introduce new material, or strengthen and expand existing knowledge? How are games designed to best facilitate the transfer of learning to everyday lives? And how can we use all of this knowledge to guide future game design?
The Games for Learning Institute (G4LI) seeks to answer these questions, pointing the way to a new era of game use in education, by applying a scientifically rigorous approach. Researchers study existing games, identify key design elements and learning patterns, develop prototype mini-games based on these elements and patterns, and evaluate them in classroom and informal learning settings.
This talk will provide a peek inside how the G4LI does all this. |
| 12:30–13:30 |
Lunch |
|
|
13:30-15:00 |
Breakout Sessions |
|
|
Session: Cloud Security and Privacy
Session Chair: Kristin Lauter, Microsoft Research
Presentations:
- Cryptographic Cloud Storage and Services—Kristin Lauter, Microsoft Research | slides
- Encryption as Access Control for Cloud Security—Carl Gunter, University of Illinois | slides
- The Economics of Cloud Computing: Why a Brooklyn Latte Buys a Million Unforgeable Signatures—Radu Sion, Stony Brook University | slides
New and emerging cryptographic techniques allow outsourcing of private and sensitive data to cloud operators running in big data centers. Medical data is particularly sensitive and privacy can have tremendous value in this space. Some recent projects and solutions focus on protecting patients’ privacy in several different ways, while maintaining the ability to use data flexibly for medical research and regional cost-saving efforts. Examples include protecting patients’ records through encryption and anonymizing interactions with insurance companies. Many of these same techniques are more broadly applicable to Cloud Security and Privacy issues. |
Rainier |
|
Session: Kinect for Windows SDK | video
Community Update and Next Steps
Session Chair & Speaker: Stewart Tansley, Microsoft Research
Special Guest: Anoop Gupta, Microsoft Research | slides
This session introduces the Kinect for Windows SDK, launched just a month ago. We describe its backstory and an overview of its contents. We provide a summary on its first month’s availability and where we are headed together with you - including a key opportunity for feedback from the research community with us today. Later today at DemoFest, we provide a hands-on (hands-free!) opportunity to discuss the SDK and its use in your research and teaching. Tomorrow, we offer the rare opportunity of a full two-session tutorial hosted by some of the key developers of the SDK. |
Cascade |
|
Session: Reinventing Education
Session Chair: Donald Brinkman, Microsoft Research
Presentations:
- Making Discovery Visible: A Participatory Approach to Developing Games for Broadening Participation In Science—Kurt Squire, University of Wisconsin at Madison | slides
- Unlike Broccoli For Chocolate: Foldit, Refraction, and How Embedded Assessment is Changing the Game of Education—Seth Cooper, University of Washington | slides
- Assessment? #%&! Why Traditional Assessment Takes the Fun out of Game Design—Tracy Fullerton, University of Southern California | slides
We stand at the threshold of a new kind of education, one that leverages technology and the increasing interconnectedness of society to teach 21st-century skills; changes the way that traditional subjects are taught; provides ubiquitous platforms for assessment, content, and identity; and ultimately realizes the long-standing vision of adaptive education, games for learning, and longitudinal educational research. There is a new awareness of this potential in government, private institutions, and academia. Learn more about the various ways that we can reinvent education and how you can help. |
St. Helens |
| 15:00–15:30 |
Break |
|
|
15:30–16:30 |
Plenary Session |
Kodiak |
|
|
Neither Basic Nor Applied: Lessons from Computing Research in Academia, Government, and Now Industry—Peter Lee, distinguished scientist and managing director, Microsoft Research | video | slides
I've been on a bit of a journey, going from academic, to government, and now to industrial research organizations. What I've learned along the way is that computing research is different. Unlike most sciences, distinctions such as "basic" versus "applied" don't really apply to computing research. Furthermore, recently popularized concepts such as "Pasteur's Quadrant" are far too limited to be useful.
In this talk, I'll describe my journey and how this has shaped my view of computing research. I'll explain how this has affected my plans for Microsoft Research Redmond and in the process introduce the DemoFest, which features examples that illustrate the uniqueness of computing's intoxicating blend of invention, discovery, and engineering. I'll conclude with some comments on why this is so important to the success of both Microsoft and, more broadly, the computing field. |
|
16:30–19:30 |
DemoFest and Appetizers |
|
| |
Chairs: Dean Guo, Microsoft Research; Michael Zyskowski, Microsoft Research |
|