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09:00–13:00 |
Breakout sessions |
Hyatt on the Bund Hotel |
- Natural User Interaction: Exploring Future Computer Interfaces Today
Session Chair: Frank Soong, Microsoft Research Asia
We live in an era in which the traditional Windows, Icon, Menu, Pointing Device (WIMP) desktop paradigm, as well as our interaction devices—including the keyboard, mouse, and monitor—are becoming vastly inadequate. This is especially true given the rapidly evolving ecology of computing devices coupled with the growing information store and computational capabilities offered by the cloud. In fact, the bottleneck of how useful computers can be in our everyday lives is now largely bounded by the efficacy of our ability to interact seamlessly with them. Recent efforts to grow the bandwidth of human-computer interaction have culminated in an explosion of Natural User Interface technologies.
In this workshop, researchers from Microsoft Research as well as our academic counterparts will present a broad survey of work inventing various pieces that will play key roles in the future of computing interfaces. These include advances in speech, gesture, augmented reality applications, Natural Language Processing, and even further out modalities such as brain-computer interfaces.
A Universal Approach to Synthesizing High Quality Speech and Photo-Real Talking
Frank Soong, Microsoft Research Asia In this talk, a universal algorithm is presented for synthesizing high quality speech and photo-realistic talking head. A database is first collected first to train a statistical, generative Hidden Markov Model (HMM), where trajectory of speech sound or articulator movement is trained and characterized with corresponding statistical HMM parameters. Thus trained HMM can then be used to predict underlying acoustic or articulator trajectories for given text or speech signals. The predicted trajectory by HMM are in turn to be used for guiding a sample based unit selection based synthesis. Appropriate samples (N nearest neighbors) in the original database are selected to for a “sausage” network and Viterbi algorithm is used to optimize a path search in the network to find the final high quality, speech/articulator movement output. Different training criteria are compared and demos for natural user interfacing will be presented.
Toward Music Listening Interfaces in the Future Masataka Goto, National Institute of Advanced Industrial Science and Technology In this talk, Active Music Listening interfaces and speech-recognition interfaces for music information retrieval are presented to demonstrate how end-users can benefit from understanding music and speech interaction technologies. First, Active Music Listening aims at allowing the user to better understand music and to actively influence the listening experience. Secondly, our hands-free music information retrieval systems employ two different speech-recognition interfaces, Speech Completion and Speech Spotter, which exploit intentionally controlled nonverbal speech information in original ways. Even if a user only remembers part of the title and the artist’s name or is talking to another person, the user can retrieve music. Our interfaces thus enrich end-users' music listening experiences and open up new ways of music listening in the future.
Be What’s Next – Context-aware Intelligent Companions (CAIC) Chin-Yew Lin, Microsoft Research Asia In Dr. Vannevar Bush’s seminal “As We May Think” article published in The Atlantic in July 1945, he laid out ideas about what scientists should do next to continue their effective partnership in response to a common cause during the Second World War. He constantly brought up the challenge of how people can freely record, store, modify, and consult the inherited knowledge acquired over the ages by humans. In particular, he mentioned a memex device which a user can stores all his books, records, and communications, and is constructed in such a way that instant access and manipulation of these data is possible.
Today, thanks to the invention of the World Wide Web, the rapid digitalization of all kinds of information, and the popularity of social media, we live in a world which Dr. Bush envisioned 65 years ago unfolding in front of our own eyes. Companies such as Microsoft, Google, and Yahoo! give their users huge online storage for free to keep their personal data. Digital cameras and HD camcorders are commonplaces. Data recorded by all kinds of mobile devices are pushed online instantly via high speed data links to be shared with people around the world. Search engines such as Bing and Google index almost everything available on the web in an attempt to give users instant access to information relevant to them. However, it is estimated that about 1 trillion queries were left unanswered despite the best efforts of search engine scientists and engineers.
The key challenge is the selection or consultation of the stored knowledge as Dr. Bush rightly pointed out years ago. Bing and Google still rely on simple user queries as the major criterion for selection to fill their search results pages. In this talk, I would like to share with you how context-aware intelligent companions might be able to address this challenge by taking advantage of ready available ambient and contextual information.
Interacting with Face Jian Sun, Microsoft Research Asia Face-to-face interaction is the most effective way for the communication between humans. However when users are facing computing devices, the challenge is how the computer can understand (locate, track, recognize, and even read the emotions) our faces. In this talk, I will present several applications related to the interaction between the computer and the human face: face detection, face alignment, face tracking, face recognition/tagging, and face expression capturing.
Natural User Interfaces for Activity-based UbiComp James Landay, University of Washington Ubiquitous Computing uses novel technology in physical activity inference and mobile device user interfaces to support people’s high-level, long-lived activities. Target activities include motivating individuals to get fit, reducing a family’s environmental footprint, and learning a second language. The everyday scenarios in which activity-based applications will be used are also better supported by Natural User Interfaces (NUIs). We will demonstrate the activity-based applications we have built as well as show how activity inference can make Natural User Interfaces work better by helping to disambiguate the inherently ambiguous input often used by NUIs.
Natural User Interactions Research: NUI Opportunities for Collaboration
Stewart Tansley, Microsoft Research NUI is about rethinking the ways in which people will interact with computers of the future. NUI means reevaluating everything from the computer’s design to human needs and interaction models. NUI will revolutionize the way we think about computers and what they can do on our behalf. NUI represents the dawn of a new paradigm for user interaction. This talk will explore the scope of NUI, and the research challenges and opportunities ahead from the perspective of Microsoft External Research. |
Bund Ballroom, 1F East Tower |
- Mobile Sensing
Session Co-Chairs: Feng Zhao, Microsoft Research Asia; Jacky Shen, Microsoft Research Asia
The proliferation of mobile devices, especially sensor enabled programmable mobile phones, is reshaping the whole IT industry profoundly. Ever increasingly more sensors have been integrated into modern smartphones; ecosystems have been formed via various App Markets. These facts have in return triggered new waves of innovative mobile apps and poised sensor enabled smartphones to the center of a next revolution in such as green applications, environment preservation, personal and community healthcare, augmented reality, and so forth.
In this mobile sensing track, we hope to bring together researchers from related disciplines to share their visions, opinions, and experiences on mobile sensing applications and systems. In particular, we hope to include, but not to limit to, the following topics:
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Mobile sensor node design (hardware, software)
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System and platform support
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Data management and inference
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Collaborative sensing and inter-operation between stationary wireless sensor networks
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Security and privacy
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Novel applications based on mobile sensing systems/technologies
Challenges in Creating Ubiquitous Services with Mobile Sensing Systems Hideyuki Tokuda, Keio University Mobile and ubiquitous computing is the key technology for achieving economic growth, sustainable development, safe and secure community towards a ubiquitous network society. Although the technology alone cannot solve the emerging problems, it is important to deploy services everywhere and reach real people with sensor enabled mobile phones or devices. Using these devices and wireless sensor networks, we have been creating various types of ubiquitous services which support our everyday life. In this talk, we will discuss the challenges in creating ubiquitous services with mobile sensing systems. We first review the ubiquitous network projects in Japan. Then, we discuss applications and architecture for creating various types of ubiquitous services. Several applications such as DIY smart object services, uCare services, follow-me services, real-time ranking service for consumers, and an environmental monitoring service for a city park are described. We then address the challenges in creating ubiquitous services and conclude with the importance of creating social and technological innovation together for future society.
Internet of Things Towards Ubiquitous and Mobile Computing Guihai Chen, Nanjing University Recent years have witnessed a dramatic trend towards ubiquitous computing, whereby very large numbers of casually accessible, mobile or embedded computing devices are connected to an increasingly ubiquitous networking infrastructure. However, with advent of the internet of things, people have higher requirements and meet with more challenges. In this talk, we list and analyze the key issues restricting breakthroughs in Internet of Things technologies, especially in direction of ubiquitous and mobile computing. We will also present two demos to explore ubiquitous computing in sensor networks.
Mobile Sensing in UbiComp and Persuasive Technologies Hao-Hua Chu, National Taiwan University Mobile sensing is a key technology to realize the vision of ubiquitous computing (UbiComp) and persuasive technology. UbiComp is about how future computing technologies can seamlessly blend into our everyday activities. Persuasive technology is about digital technologies that engage and excite people into active participation of desirable physical and mental activities. Mobile sensing technology provides practical and effective ways of leveraging mobile phone devices and sensors to understand human activities. In this talk, I will present several projects done at the National Taiwan University and also share experiences as a technologist working with human experts in this multi-disciplinary research.
SensorWeb and Its Extension to Support Mobile Sensing Jacky Shen, Microsoft Research Asia SensorWeb is a publishing, visualization, and sharing platform for sensor data. It brings in live sensor data to the web, and overlays the data on an interactive map—SensorMap. In this talk, I will introduce the architecture and key features of SensorWeb, and our recent efforts on its extension to support mobile sensing. |
Meeting Room 206–207, 2F East Tower |
- Finding, Keeping, and Nurturing Talent: The Key to Success
Session Co-Chairs: Baining Guo, Microsoft Research Asia; Weiping Li, University of Science and Technology of China
The responsibility of identifying and fostering top-quality talent of the future inevitably falls to the academic and industry communities. The rapidly evolving computing world requires innovative thinking and the knowledge and determination to push beyond current-day capabilities. This talent must be identified, trained, and inspired, and universities are particularly well-suited to making such investments in research talent. The outstanding universities will be those institutions that are able to respond to the changes in future generations of students, as well as their demands. They will also need to acquire resources outside the academic environment to foster the best talent. Industry must also be concerned with attracting future research talent to ensure products and services that the world needs, as well as profitability. Collaboration between academics and industries is one way to foster future research talent.
In this workshop, researchers from Microsoft Research, as well as our academic counterparts, will share best practices and discuss the challenges.
Overview: Talent Programs at Microsoft Research Asia
Lolan Song, Microsoft Research Asia Microsoft is committed to cultivating talent in information technology in the Asia-Pacific region by providing opportunities to broaden talents' horizons, enhance their academic knowledge, and hone professional skills. I will introduce MSRA’s talent programs, and highlight our collaboration with the top universities in the Asia-Pacific region.
Requests from Customers, and Our Efforts and Plans to the Requests HyunWook Park, Korea Advanced Institute of Science and Technology (KAIST) Huge amounts of information are being delivered through very fast communication channels that allow humans to easily communicate anywhere in the world. Multiple technologies have been combined and converged to unveil various ways to improve the quality of human life. These changes and pressures from our customers make us think about improving our education system as well. The demand to foster talented engineers and researchers who have various abilities from general humanity to interdisciplinary knowledge has become increasingly important in order for them to be ready to strongly contribute to their company. There may be limitations for each student or one education system to satisfy all demands from customers. We can provide multiple programs rather than one total solution to meet various demands from customers.
This talk introduces several efforts and plans of KAIST, which include small innovations in the department level and large innovations of new programs. Our plans in KAIST can suggest several trials of small and large innovation.
Recruiting, Cultivating, and Retaining Talented Academic Researchers: The Case of the Computer Science and Engineering Department at the Hong Kong University of Science and Technology Mounir Hamdi, Hong Kong University of Science and Technology The Department of Computer Science at the Hong Kong University of Science and Technology has recently been ranked by the The Academic Ranking Of World Universities as number 26 in the world and number 1 in Asia in computer science. It has also been ranked number 9 in the world in terms of research publications in the top 20 percent of computer science journals. We do understand that some of these rankings can be disputed. Nonetheless, they can be used as an indication of the quality of academics within a department.
In this talk, we will highlight our experience and best practices in terms of recruiting, cultivating, and retaining talented academic researchers in the Computer Science and Engineering Department at the Hong Kong University of Science and Technology as an example of the success stories as well as the challenges that face computer science departments from all over the world in this regard. Then we will draw some suggestions and strategic plans on the best way forward to achieving success in finding, keeping, and nurturing talent.
Reducing Talent Gap Xiaoning Ling, X-Gainian Foundation I will briefly analyze research talent requirement, and assess talent gaps between the requirement and the reality. I will then present what we have been practicing at Software School of Hunan University, China, with our intention to reduce the talent gaps. Our core approach is learning-by-doing which leads to a few new innovative curriculums and a couple of startup student projects funded by X-Gainian, an education venture capital firm. We believe our learning-by-doing approach creates an integrated platform environment where students get trained with true know-how knowledge/skills. Finally I would like to share with you my observation about a fun every-day-life training “platform," which has been effective for U.S. education.
Teaching Advanced Software Engineering Xin Zhou, Microsoft Research Asia Since 2007, I've been teaching an advanced software engineering course at Tsinghua University, Peking University, and Beihang University for a total of seven semesters. I tried to bring modern software engineering practice into classrooms of Chinese college. Over the course of several semesters, the result was very encouraging. I will outline the curriculum, student's feedback and my observation in this talk. |
Meeting Room 201, 2F East Tower |
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13:00–13:15 |
Break |
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13:15–14:30 |
Transit to afternoon venue (with lunch box) |
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14:30–16:00 |
Innovation Day: Demos
During this special event, participants will see some of the latest work from Microsoft Research and our research partners around the world. There will be more than 20 exciting demo presentations on technologies related to natural user interaction, anticipatory computing, and how technology is helping to solve issues facing our society such as the environment, energy, and healthcare. Participants also have the opportunity to communicate directly with the owners of these technologies and learn about the stories behind the innovations. |
Microsoft Zizhu Campus |
| 16:00–16:50 |
Wrap-up session
A brief summary of the highlights from the breakout session topics on natural user interaction, mobile sensing, and fostering world-class research talent will be shared with the audience. |
| 16:50–17:00 |
Conference conclusion |
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17:00–18:00 |
Transit |
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18:00–20:00 |
Subsidiary dinners (optional) |
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