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Texture Mapping Progressive Meshes

This demo shows results of parametrizing triangle meshes to support texture mapping at various levels of detail. A texture atlas is constructed that can be re-used on coarse and fine geometries. Examples include the Stanford dragon and Buddha models.

Download Details

File Name: tmpm20020905.zip
Version: 20020905
Date Published: 5 September 2002
Download Size: 16.53 MB

Note: By installing, copying, or otherwise using this software, you agree to be bound by the terms of its license. Read the license.