Hardware and Devices

Connecting users more naturally with their computing environment

Our research focuses on developing devices that will connect users more intimately, naturally, and efficiently with their computing environment. The devices range from large displays to wearable devices to micro-electro-mechanical systems. We collaborate with other groups to build the hardware that will support the next generation of software. We’ve developed ideas for new types of microphones and unique data-input devices, and we’re researching reconfigurable computing hardware.



Chloe Brown, Christos Efstratiou, Ilias Leontiadis, Daniele Quercia, Cecilia Mascolo, James Scott, and Peter Key, The architecture of innovation: Tracking face-to-face interactions with ubicomp technologies, in Proceedings of UbiComp 2014, ACM – Association for Computing Machinery, 13 September 2014

Yoshihiro Kawahara, Steve Hodges, Nan-Wei Gong, Simon Olberding, and Jürgen Steimle, Building Functional Pervasive Computing Prototypes using Conductive Inkjet Printing, in Pervasive Computing, IEEE, July 2014

Steve Hodges, Bjoern Hartmann, Hans Gellersen, and Albrecht Schmidt, A revolution in the Making, in Pervasive Computing, IEEE, July 2014

John Downs, Nicolas Villar, James Scott, Sian Lindley, John Helmes, and Gavin Smyth, A Small Space for Playful Messaging in the Workplace: Designing and Deploying Picco, in Proceedings of the 2014 ACM conference on Designing Interactive Systems, ACM, 21 June 2014

Janarbek Matai, Joo-Young Kim, and Ryan Kastner, Energy Efficient Canonical Huffman Encoding, in The 25th IEEE International Conference on Application-specific Systems, Architectures and Processors , Choose..., 18 June 2014

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