Date recorded 17 April 2014
This project uses head-mounted displays, Kinect skeletal tracking, a custom hardware controller, and a large display for the public to watch vicariously. Individuals enter a virtual-reality environment created using the WorldWide Telescope and navigate through a virtual 3-D universe in orbit with the International Space Station—or inside a brain cell. The system delivers the capability for an external audience to watch avatars of the individuals exploring the environment and monitor their progress, while explorers can use Kinect and gestures to fly freely through the universe, select data and point out observations to the outside audience.
©2014 Microsoft Corporation. All rights reserved.