Speaker Andrew Fitzgibbon
Host Scarlet Schwiderski-Grosche
Date recorded 30 June 2011
Kinect for XBox 360 is not just a new way of controlling computer games, it represents a fundamental change in the way humans can interact with machines. I will talk about how Kinect solves the human body tracking problem, which involved a significant advance over the academic state of the art. The key was a clever repurposing of existing machine learning approaches to general object recognition, combined a database of training data much larger than had previously been used. The talk also illustrates how “blue skies” research can have practical benefits both short-term and long.
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