Sound CaptureApplications in Entertainment and Gaming

Speaker  Tashev Ivan

Host  Bob Moses, AES PNW section chair, Ivan Tashev, MSR Speech Technology Group

Affiliation  Microsoft Research

Duration  02:32:11

Date recorded  1 December 2010

Modern entertainment and gaming systems are complex systems where the human-machine interface plays a critical role. Sound capturing and enhancing for such systems poses challenges that are frequently underestimated. In this talk we will present approaches, algorithms, and technologies for ensuring proper handling of the audio part of these high end systems. It will be illustrated with demos, videos, and examples for practical applications, including Kinect for the Xbox 360.

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