Zoe Abrams and Jie Liu
July 2006
This paper is concerned with reducing communication
costs when executing distributed user tasks in a sensor network.
We take a service-oriented abstraction of sensor networks,
where a user task is composed of a set of data processing
modules (called services) with dependencies. Communications
in sensor networks consume significant energy
and introduce uncertainty in data fidelity due to high bit
error rate. These constraints are abstracted as costs on
the communication graph. The goal is to place the services
within the sensor network so that the communication
cost in performing the task is minimized. In addition, since
the lifetime of a node, the quality of network links, and the
composition of the service graph may change over time, the
quality of the placement must be maintained in the face of
these dynamics. In this paper, we take a fresh look at what
is generally considered a simple but poor performance approach
for service placement, namely the greedy algorithm.
We prove that a modified greedy algorithm is guaranteed
to have cost at most 8 times the optimum placement. In
fact, the guarantee is even stronger if there is a high degree
of data reduction in the service graph. The advantage
of the greedy placement strategy is that when there are local
changes in the service graph or when a hosting node
fails, the repair only affects the placement of services that
depend on the changes. Simulations suggest that in practice
the greedy algorithm finds a low cost placement. Furthermore,
the cost of repairing a greedy placement decreases
rapidly as a function of the proximity of the services to be
aggregated.
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In: Proceedings of the 26th IEEE International Conference on Distributed Computing Systems (ICDCS 2006)
Publisher: Institute of Electrical and Electronics Engineers, Inc.
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| Type: | Inproceedings |