Affordances for Manipulation of Physical versus Digital Media on Interactive Surfaces

This work presents the results of a comparative study in

which we investigate the ways manipulation of physical

versus digital media are fundamentally different from one

another. Participants carried out both a puzzle task and a

photo sorting task in two different modes: in a physical 3-

dimensional space and on a multi-touch, interactive tabletop

in which the digital items resembled their physical

counterparts in terms of appearance and behavior. By

observing the interaction behaviors of 12 participants, we

explore the main differences and discuss what this means

for designing interactive surfaces which use aspects of the

physical world as a design resource.

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In  Proceedings of CHI Conference on Human Factors in Computing Systems

Publisher  Association for Computing Machinery, Inc.
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