Lucia Terrenghi, David Kirk, Abigail Sellen, and Shahram Izadi
This work presents the results of a comparative study in
which we investigate the ways manipulation of physical
versus digital media are fundamentally different from one
another. Participants carried out both a puzzle task and a
photo sorting task in two different modes: in a physical 3-
dimensional space and on a multi-touch, interactive tabletop
in which the digital items resembled their physical
counterparts in terms of appearance and behavior. By
observing the interaction behaviors of 12 participants, we
explore the main differences and discuss what this means
for designing interactive surfaces which use aspects of the
physical world as a design resource.
In Proceedings of CHI Conference on Human Factors in Computing Systems
Publisher Association for Computing Machinery, Inc.
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