P. B. Key and D. R. McAuley
March 1999
This paper looks at ways of providing quality of service (QoS) to users, based on a simple pricing scheme. It is primarily aimed at elastic traffic, and it is users rather than the network who define the flow control schemes. A framework for assessing schemes and algorithms via a distributed game is presented
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In IEE Proceedings Software
Publisher Institute of Electrical and Electronics Engineers, Inc.
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| Type | Article |
| URL | http://research.microsoft.com/\~peterkey/Papers/ieeproc.pdf |
| Pages | 39–43 |
| Volume | 146 |
| Number | 2 |