Ken Hinckley, Mike Sinclair, Erik Hanson, Richard Szeliski, and Matt Conway
The VideoMouse is a mouse that uses a camera as its input sensor. A real-time vision algorithm determines the six degree-of-freedom mouse posture, consisting of 2D motion, tilt in the forward/back and left/righ axis, rotation of the mouse about its vertical axis, and some limited height sensing. Thus, a familiar 2D device can be extended for three-dimensional manipulation, while remaining suitable for standard 2D GUI tasks. We describe techniques for mouse functionality, 3D manipulation, navigating large 2D spaces, and using the camera for lightweight scanning tasks.
In 12th annual ACM symposium on User interface software and technology
Publisher Association for Computing Machinery, Inc.
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