Philip A. Chou, Sanjeev Mehrotra, Albert Wang, and Zixiang Xiong
Three-dimensional (2D+T) wavelet coding of video using SPIHT has been shown to outperform standard predictive video coders on complex high-motion sequences, and is competitive with standard predictive video coders on simple low-motion sequences. However, on a number of typical moderate-motion sequences characterized by largely rigid motions, 3D SPIHT performs several dB worse than motion-compensated predictive coders, because it is does not take advantage of the real physical motion underlying the scene. We introduce global motion compensation for 3D subband video coders, and find 0.5 to 2 dB gain on sequences with dominant background motion. Our approach is a hybrid of video coding based on sprites, or mosaics, and subband coding.
In Data Compression Conf.
Publisher Institute of Electrical and Electronics Engineers, Inc.
© 1999 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.