Michael Cohen, Hugues Hoppe, Kari Pulli, Linda Shapiro, Tom Duchamp, and Werner Stuetzle
Modeling arbitrary real objects is difficult, and rendering textured models typically does not result in realistic images. We describe a new method for displaying scanned real objects, called view-based rendering. The method takes as input a collection of colored range images covering the object and creates a collection of partial object models. These partial models are rendered separately using traditional graphics hardware and blended together using various weights and soft z-buffering. We demonstrate interactive viewing of real, non-trivial objects that would be difficult to model using traditional methods.
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