Differential QoS and pricing in networks: where flow control meets game theory

This paper looks at ways of providing quality of service (QoS) to users, based on a simple pricing scheme. It is primarily aimed at elastic traffic, and it is users rather than the network who define the flow control schemes. A framework for assessing schemes and algorithms via a distributed game is presented

ieeproc.pdf
PDF file

In  Proceedings UK Performance Engineering Workshop

Details

TypeInproceedings
Pages2-12
Volume146
Number2
> Publications > Differential QoS and pricing in networks: where flow control meets game theory