P. B. Key and D. McAuley
January 1998
This paper looks at ways of providing quality of service (QoS) to users, based on a simple pricing scheme. It is primarily aimed at elastic traffic, and it is users rather than the network who define the flow control schemes. A framework for assessing schemes and algorithms via a distributed game is presented
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In Proceedings UK Performance Engineering Workshop
| Type | Inproceedings |
| Pages | 2-12 |
| Volume | 146 |
| Number | 2 |