Frank Hoffmann, James Scott, Michael D. Addlesee, Glenford Mapp, and Andy Hopper
Networked Surfaces are surfaces such as desks which
provide network connectivity to specially augmented devices,
for example handheld computers. When the devices
are physically placed on top of the surface, they can connect
to different kinds of services – mainly, but not exclusively to
send and receive data.
This paper discusses challenges in implementing Networked
Surfaces, paying particular attention to data flow
issues, focusing on how the various software and hardware
entities comprising the Surface interact to transport data to
and from objects.
|Published in||Proceedings of the 26th Annual IEEE Conference on Local Computer Networks (LCN 2001)|
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