Kael Rowan, Robert DeLine, Andrew Bragdon, and Jens Jacobsen
2 June 2012
At ICSE 2010, the Code Bubbles team from
Brown University and the Code Canvas team from Microsoft
Research presented similar ideas for new user experiences for
an integrated development environment. Since then, the two
teams formed a collaboration, along with the Microsoft Visual
Studio team, to release Debugger Canvas, an industrial version
of the Code Bubbles paradigm. With Debugger Canvas, a
programmer debugs her code as a collection of code bubbles,
annotated with call paths and variable values, on a twodimensional
pan-and-zoom surface. In this experience report,
we describe new user interface ideas, describe the rationale
behind our design choices, evaluate the performance overhead
of the new design, and provide user feedback based on lab
participants, post-release usage data, and a user survey and
interviews. We conclude that the code bubbles paradigm does
scale to existing customer code bases, is best implemented as a
mode in the existing user experience rather than a replacement,
and is most useful when the user has a long or complex
call paths, a large or unfamiliar code base, or complex control
patterns, like factories or dynamic linking.
![]() PDF file |
Publisher International Conference on Software Engineering
| Type | Inproceedings |