William Odom, Mark Selby, Abigail Sellen, David Kirk, Richard Banks, and Tim Regan
We describe the design and implementation of Photobox, a device intended to be used over many years, which occasionally prints a randomly selected photo from the
owner’s Flickr collection inside of a wooden chest. We describe and reflect on how engaging in the design of this slow technology led to some unexpected challenges and
provoked us to re-think approaches to making technologies that are intended to be used over long time scales and which might act infrequently. We also reflect on how living with
the device during the implementation phase led to unexpected insights. We conclude with implications for research and practice in the slow technology design space.
In Proceedings of the 2012 conference on Designing Interactive Systems (DIS 2012)