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Audio for Kinect: Nearly Impossible (invited talk)

Ivan J. Tashev


The paper discusses aspects of the acoustical design and audio processing pipeline of Kinect, the fastest-selling electronics device in history as recorded in the Guinness Book of Records. It also covers the new scenarios and opportunities this device opens beyond gaming for building better human-machine interfaces. Speech enabled and multimodal user interfaces lead towards designing a natural and intuitive way for interacting with computers.


Publication typeInproceedings
Published inIEEE International Conference on Emerging Signal Processing Applications
PublisherIEEE SPS
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