Personal 3D Audio System with Loudspeakers

Traditional 3D audio systems often have a limited sweet spot for

the user to perceive 3D effects successfully. In this paper, we

present a personal 3D audio system with loudspeakers that has

unlimited sweet spots. The idea is to have a camera track the

user’s head movement, and recompute the crosstalk canceller

filters accordingly. As far as the authors are aware of, our system

is the first non-intrusive 3D audio system that adapts to both

the head position and orientation with six degrees of freedom.

The effectiveness of the proposed system is demonstrated with

subjective listening tests comparing our system against traditional

non-adaptive systems.

PDF file

In  ICME (Hot3D)

Publisher  IEEE


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