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Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks

Philip Tuddenham, David Kirk, and Shahram Izadi

Abstract

We present an experimental comparison of multi-touch and tangible user interfaces for basic interface actions. Twelve participants completed manipulation and acquisition tasks on an interactive surface in each of three conditions: tangible user interface; multi-touch; and mouse and puck. We found that interface control objects in the tangible condition were easiest to acquire and, once acquired, were easier/more accurate to manipulate. Further qualitative analysis suggested that in the evaluated tasks tangibles offer greater adaptability of control and specifically highlighted a problem of exit error that can undermine fine-grained control in multi-touch interactions. We discuss the implications of these findings for interface design.

Details

Publication typeInproceedings
Published inProceedings of the 28th international conference on Human factors in computing systems
PublisherAssociation for Computing Machinery, Inc.
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