ThunderDome: Discovering Upload Constraints Using Decentralized Bandwidth Tournaments

ThunderDome is a system for collaboratively measuring upload bandwidths in ad-hoc peer-to-peer systems. It works by scheduling bandwidth probes between pairs of hosts, wherein each pairwise exchange reveals the upload constraint of one participant. Using the abstraction of bandwidth tournaments, unresolved hosts are successively paired with each other until every peer knows its upload bandwidth. To recover from measurement errors that corrupt its tournament schedule, ThunderDome aggregates multiple probe results for each host, avoiding pathological bandwidth estimations that would otherwise occur in systems with heterogeneous bandwidth distributions. For scalability, the coordination of probes is distributed across the hosts. Simulations on empirical and analytic bandwidth distributions—validated with wide-area PlanetLab experiments—show that ThunderDome efficiently yields upload bandwidth estimates that are robust to measurement error.

conext06-douceurPS.pdf
PDF file

In  Proceedings of CoNEXT

Publisher  Association for Computing Machinery, Inc.
Copyright © 2009 by the Association for Computing Machinery, Inc. Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, to republish, to post on servers, or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from Publications Dept, ACM Inc., fax +1 (212) 869-0481, or permissions@acm.org. The definitive version of this paper can be found at ACM’s Digital Library --http://www.acm.org/dl/.

Details

TypeProceedings
> Publications > ThunderDome: Discovering Upload Constraints Using Decentralized Bandwidth Tournaments