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Home > Publications > Jim Blinn's Corner: A Trip Down the Graphics Pipeline

Book 1 of reprints of my IEEE Computer Graphics and Applications column

Get it at: http://www.amazon.com/Jim-Blinns-Corner/dp/1558603875

Table of Contents

1. How Many Ways Can You Draw a Circle?

2. What, Teapots Again?

3. Nested Transformations and Blobby Man

4. Platonic Solids

5. How to Write a Paper for SIGGRAPH

6. Me and My (Fake) Shadow

7. Things I Hope Not to See or Hear at SIGGRAPH

8. Where Am I? What Am I Looking At?

9. The Three Dimensional Kaleidoscope

10. Fractional Invisibility

11. Optimal Tubes

12. The Ultimate Design Tool

13. Line Clipping

14. Pixel Coordinates

15. Subpixelic Particles

16. Grandpa, What Does "Viewport" Mean?

17. Hyperbolic Interpolation

18. The Homogeneous Perspective Transform

19. Back Face Culling Snags

20. Farewell to FORTRAN

Publisher: Morgan Kaufmann Publishers
All copyrights reserved by Morgan Kaufmann Publishers 1996.

Details

Type: Book
URL: http://www.amazon.com/Jim-Blinns-Corner/dp/1558603875
Book title: Jim Blinn's Corner: A Trip Down the Graphics Pipeline
Pages: 214
ISBN: 1-55860-387-5