Book 1 of reprints of my IEEE Computer Graphics and Applications column
Get it at: http://www.amazon.com/Jim-Blinns-Corner/dp/1558603875
Table of Contents
1. How Many Ways Can You Draw a Circle?
2. What, Teapots Again?
3. Nested Transformations and Blobby Man
4. Platonic Solids
5. How to Write a Paper for SIGGRAPH
6. Me and My (Fake) Shadow
7. Things I Hope Not to See or Hear at SIGGRAPH
8. Where Am I? What Am I Looking At?
9. The Three Dimensional Kaleidoscope
10. Fractional Invisibility
11. Optimal Tubes
12. The Ultimate Design Tool
13. Line Clipping
14. Pixel Coordinates
15. Subpixelic Particles
16. Grandpa, What Does "Viewport" Mean?
17. Hyperbolic Interpolation
18. The Homogeneous Perspective Transform
19. Back Face Culling Snags
20. Farewell to FORTRAN
Publisher: Morgan Kaufmann Publishers
All copyrights reserved by Morgan Kaufmann Publishers 1996.
| Type: | Book |
| URL: | http://www.amazon.com/Jim-Blinns-Corner/dp/1558603875 |
| Book title: | Jim Blinn's Corner: A Trip Down the Graphics Pipeline |
| Pages: | 214 |
| ISBN: | 1-55860-387-5 |