John Helmes, Xiang Cao, Siân E. Lindley, and Abigail Sellen
This paper describes the design of a tabletop storytelling application for children, called TellTable. The goal of the system was to stimulate creativity and collaboration by allowing children to develop their own story characters and scenery through photography and drawing, and record stories through direct manipulation and narration. Here we present the initial interface design and its iteration following the results of a preliminary trial. We also describe key findings from TellTable's deployment in a primary school that relate to its design, before concluding with a discussion of design implications from the process.
|Published in||Proceedings of ITS 2009, ACM International Conference on Interactive Tabletops and Surfaces.|
|Publisher||Association for Computing Machinery, Inc.|
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