|Let’s HereHere It for NYC|
How can technology stimulate civic discourse and transform neighborhoods into engaged communities? HereHere uses social mechanics and character design to enable neighborhoods to react to what’s happening, just as characters do in games.
|Chatting with the Author of ‘It’s Complicated’|
While preparing for the publication date of her new book, “It’s Complicated: The Social Lives of Networked Teens,” ethnographer danah boyd of Microsoft Research took a few minutes to discuss what she does and how she does it.
|Finding More Space in Spectrum|
When researchers such as Ranveer Chandra get creative with wireless protocols, it’s possible to reuse unoccupied spectrum, give Xbox games an edge, let mobile devices run longer, or provide Internet access to impoverished rural areas.
|IllumiRoom: Peripheral Projected Illusions for Interactive Experiences|
|Tutorial Session B - Causes and Counterfactuals: Concepts, Principles and Tools.|
|Microsoft Research and Zombie-Based Learning @ SXSWedu|
|IllumiRoom @ CES: Projected Peripheral Illusions for Interactive Experiences|
|A WinRT XAML Toolkit by Filip Skakun|