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Real-Time Non-Rigid Reconstruction Using an RGB-D CameraAmong Microsoft Research's contributions to SIGGRAPH 2014, a combined hardware and software solution for markerless reconstruction of non-rigidly deforming physical objects with arbitrary shape in real-time. Our system uses a single self-contained stereo camera unit built from off-the-shelf components and consumer graphics hardware to generate spatio-temporally coherent 3D models at 30 Hz. A new stereo matching algorithm estimates real-time RGB-D data. The system is an order of magnitude faster than...
Video details
Date: 11 August 2014
Duration: 00:06:45
Publisher: Microsoft
Contributions to SIGGRAPH 2014A brief visual representation of Microsoft Research's contributions to SIGGRAPH 2014.
Video details
Date: 11 August 2014
Duration: 00:01:35
Publisher: Microsoft
Haptic Feedback at the FingertipsPresenting fingertip haptics: touch feedback on flat keyboards and touchscreens. Imagine feeling key clicks while typing on a Touch Cover or a Windows Phone, and locating a tile on a touchscreen through its unique tactile texture. Such effects are realized with piezoelectric actuators and electrostatic haptics technology.
Video details
Date: 5 August 2014
Duration: 00:03:59
Publisher: Microsoft
Arjmand Samuel, Buz Chmielewski, and Nilanjan Banerjee
New Hope for People Living with ParalysisLearn how Nilanjan Banerjee from the University of Maryland, BaltimoreCounty, uses the Lab of Things as the platform to interconnect wearable sensorslike gloves, headbands, and capacitive sensors built into clothing, bedsheets,and wheelchair pads. These sensors capture/monitor subtle motions such asfinger twitching, lower arm rotation, and head movements among paralysispatients, with the ultimate goal of providing these individuals the ability tocontrol appliances in caregiving and home settings.
Video details
Date: 10 July 2014
Duration: 00:01:58
Collection: Faculty Summit 2014
Publisher: Microsoft
KrishiPustak: A social networking system for low-literate farmersWith the wide penetration of mobile internet, social networking systems are becoming increasingly popular in the developing world. However, most social networking sites are text heavy, and are therefore unusable by low-literate populations. KrishiPustak is a research and design investigation that explores what a social networking application for low-literate users would look like and how it might be used. We designed and deployed KrishiPustak, a prototype audio-visual mobile application for low-literate...
Video details
Date: 30 May 2014
Duration: 00:05:34
Publisher: ACM – Association for Computing Machinery
RetroDepth: Visual-based 3-D sensing and interactionWatch a demonstration of RetroDepth, a vision-based system that accurately senses the 3-D silhouettes of hands and other objects as they interact on and above physical surfaces.
Video details
Date: 28 April 2014
Duration: 00:04:47
Publisher: Microsoft
Beyond voice recognition: Windows PhoneCortana, the world’s first truly personal digital assistant, is available soon on Windows Phone 8.1. Powered by Bing, Cortana is driven by state-of-the-art algorithms using natural language, machine learning, and contextual signals that benefit from advances incubated at Microsoft Research. This approach uses the massive clickstream-feedback loop of web search, along with additional semantics and data. This approach enables Cortana to grow in breadth of domains that cover the web: from the more common...
Video details
Date: 17 April 2014
Duration: 00:01:53
Collection: TechFair 2014
Publisher: Microsoft
Holograph: 3-D spatiotemporal interactive data visualizationHolograph is an interactive, 3-D data-visualization research platform that can render static and dynamic data above or below the plane of the display using a variety of 3-D stereographic techniques. The platform enables rapid exploration, selection, and manipulation of complex, multidimensional data to create and refine natural user-interaction techniques and technologies, with the goal of empowering everyone to understand the growing tide of large, complex data sets.
Video details
Date: 17 April 2014
Duration: 00:02:55
Collection: TechFair 2014
Publisher: Microsoft
Floating Display: Visual Cues for Gestural InteractionsMany people are working on near-field user-interface devices that detect hover, gesture, and pose. But there is nothing in the space in front of a device to show the user what to do. This project introduces a floating display that hovers over the device, providing visual cues for gestural interactions.
Video details
Date: 17 April 2014
Duration: 00:02:42
Collection: TechFair 2014
Publisher: Microsoft
SurroundWeb: Spreading the Web to Multiple ScreensProjectors, tablets, and other devices, combined with depth cameras, enable applications to span multiple 'screens.' This work enables webpages to be experienced outside of your PC monitors to take advantage of all your devices in concert. For example, a karaoke webpage could use your phone, tablet, big-screen television, and projectors to provide an awesome entertainment experience. Webpages also are enabled to “see” objects in the room and respond to them -- all while preserving privacy from the owner of...
Video details
Date: 17 April 2014
Duration: 00:03:04
Collection: TechFair 2014
Publisher: Microsoft
Printing Interactivity: Customizable 3-D PrintingPresenting two new technologies that empower consumers to design and produce working physical devices customized to their particular needs: A highly interactive, touch-first 3-D printing app makes 3-D modeling accessible to a broad range of consumers. It uses the 3-D printer support in Windows 8.1 and adds an intuitive, block-based editor. A technique enabling users to create working interactive devices cheaply and easily, based on recent advances in conductive inks coupled with a new type of modular...
Video details
Date: 17 April 2014
Duration: 00:04:38
Collection: TechFair 2014
Publisher: Microsoft
Immersive, Collaborative Data VisualizationThis project uses head-mounted displays, Kinect skeletal tracking, a custom hardware controller, and a large display for the public to watch vicariously. Individuals enter a virtual-reality environment created using the WorldWide Telescope and navigate through a virtual 3-D universe in orbit with the International Space Station—or inside a brain cell. The system delivers the capability for an external audience to watch avatars of the individuals exploring the environment and monitor their progress, while...
Video details
Date: 17 April 2014
Duration: 00:03:32
Publisher: Microsoft
Get to know Microsoft ResearchA quick peek at what's new at Microsoft Research.
Video details
Date: 17 April 2014
Duration: 00:01:26
Publisher: Microsoft
Elevating human-computer interaction to a new level of sophisticationThe Situated Interaction project, a research effort co-led by Eric Horvitz, a Microsoft distinguished scientist and managing director of Microsoft Research Redmond, and his colleague Dan Bohus, focuses on enabling many forms of complex, layered interaction between machines and humans.
Video details
Date: 8 April 2014
Duration: 00:04:52
Publisher: Microsoft
Shape-Writing Enhancements for Windows PhoneOn January 16, 2014, Microsoft researchers and Windows Phone engineers set out to challenge the Guinness World Records fastest text message using a touch-screen mobile phone record.Typing on a touchscreen device without having to look at the screen could be extremely useful in cases when it’s either dangerous, interruptive or impolite to text. Microsoft researchers developed a novel UX and robust decoder to shape write in groups of characters. To demonstrate the feasibility of this approach, the research...
Video details
Date: 4 April 2014
Duration: 00:01:12
Collection: TechFair 2014
Publisher: Microsoft
Stroke recovery gets a boost from KinectStroke Recovery with Kinect is a collaborative project between Microsoft Research Asia and Seoul National University—with funding from the Korean Government Collaboration Program—that provides a virtual reality system to help stroke survivors improve their upper-limb motor functioning in the comfort of their own home.
Video details
Date: 20 January 2014
Duration: 00:01:40
Publisher: Microsoft
Sample-Oriented Task-Driven Visualizations: Allowing Users to Make Better, More Confident DecisionsWe often use datasets that reflect samples, but many visualization tools treat data as full populations. Uncertain visualizations are good at representing data distributions emerging from samples, but are more limited in allowing users to carry out decision tasks. This is because tasks that are simple on a traditional chart (e.g. “compare two bars”) become a complex probabilistic task on a chart with uncertainty. We present guidelines for creating visual annotations for solving tasks with uncertainty, and...
Video details
Date: 3 January 2014
Duration: 00:04:04
Publisher: ACM Conference on Computer-Human Interaction
Opening new doors of communication for sign language usersA new research prototype from Microsoft Research Asia, the Chinese Academy of Sciences, and Beijing Union University uses Kinect technology to translate sign language into spoken language—and spoken language into sign language—in real time. It translates from one sign language to another (such as between American sign language and Chinese sign language), and helps people who can hear communicate with people who are deaf or hard of hearing.The sign language translator uses computational and sensor...
Video details
Date: 24 October 2013
Duration: 00:05:04
Publisher: Microsoft
Opening new doors of communication for sign language users (trailer)A new research prototype from Microsoft Research Asia, the Chinese Academy of Sciences, and Beijing Union University uses Kinect technology to translate sign language into spoken language—and spoken language into sign language—in real time. It translates from one sign language to another (such as between American sign language and Chinese sign language), and helps people who can hear communicate with people who are deaf or hard of hearing.The sign language translator uses computational and sensor...
Video details
Date: 24 October 2013
Duration: 00:01:24
Publisher: Microsoft
Opening new doors of communication for sign language users (short)A new research prototype from Microsoft Research Asia, the Chinese Academy of Sciences, and Beijing Union University uses Kinect technology to translate sign language into spoken language—and spoken language into sign language—in real time. It translates from one sign language to another (such as between American sign language and Chinese sign language), and helps people who can hear communicate with people who are deaf or hard of hearing.The sign language translator uses computational and sensor...
Video details
Date: 24 October 2013
Duration: 00:02:38
Publisher: Microsoft
Jiawei Gu
RoCuModel: an iterative tangible modeling system  RoCuModel is a new tangible modeling interface which combines a specific curve as a tangible modeling proxy input which can also generate a volumetric 3D image to preview the model before fabrication. This research explores a new modeling interactive system that could simplify the process of personal fabrication as well as bridge the gap between design and fabrication for common users without technical requirements. With RoCuModel, people can design a model by hand shaping a tangible curve.
Video details
Date: 20 September 2013
Duration: 00:01:32
Publisher: Microsoft
Lab of Things IntroLab of Things (LoT) is a flexible platform for research that uses connected devices in homes. LoT enables researchers to easily interconnect devices and implement application scenarios. It enables field studies at scale through cloud services that can monitor and update experiments, and provide easy access to collected data. Finally, LoT enables researchers to share data, code, and participants, lowering the barrier to evaluating ideas in a diverse range of settings.http://www.lab-of-things.com/
Video details
Date: 10 July 2013
Duration: 00:02:15
Publisher: Microsoft
Video details
Date: 15 June 2013
Duration: 00:04:29
Publisher: Microsoft
Instant Mobile Video SearchMobile video is quickly becoming a mass consumer phenomenon. More and more people are using their smartphones to search and browse video content while on the move. In this paper, we have developed an innovative instant mobile video search system through which users can discover videos by simply pointing their phones at a screen to capture a very few seconds of what they are watching. The system is able to index large-scale video data using a new layered audio-video indexing approach in the cloud, as well...
Video details
Date: 1 May 2013
Duration: 00:01:38
Publisher: Microsoft
VideoKhetiDesigning ICT systems for rural users in the developing world can be very hard. Just a few of the challenges we face are low literacy, limited experience using digital technologies, and the wide variability in spoken languages. To overcome some of these issues, we created VideoKheti, a mobile system that uses speech, graphics, and touch interaction to help low-literate farmers in rural India find and watch agricultural extension videos in their own language and...
Video details
Date: 25 April 2013
Duration: 00:03:50
Publisher: Microsoft
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