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Printing Interactivity: Customizable 3-D PrintingPresenting two new technologies that empower consumers to design and produce working physical devices customized to their particular needs: A highly interactive, touch-first 3-D printing app makes 3-D modeling accessible to a broad range of consumers. It uses the 3-D printer support in Windows 8.1 and adds an intuitive, block-based editor. A technique enabling users to create working interactive devices cheaply and easily, based on recent advances in conductive inks coupled with a new type of modular...
Video details
Date: 17 April 2014
Duration: 00:04:38
Collection: TechFair 2014
Publisher: Microsoft
Get to know Microsoft ResearchA quick peek at what's new at Microsoft Research.
Video details
Date: 17 April 2014
Duration: 00:01:26
Publisher: Microsoft
Jiawei Gu
RoCuModel: an iterative tangible modeling system  RoCuModel is a new tangible modeling interface which combines a specific curve as a tangible modeling proxy input which can also generate a volumetric 3D image to preview the model before fabrication. This research explores a new modeling interactive system that could simplify the process of personal fabrication as well as bridge the gap between design and fabrication for common users without technical requirements. With RoCuModel, people can design a model by hand shaping a tangible curve.
Video details
Date: 20 September 2013
Duration: 00:01:32
Publisher: Microsoft
Jiawei Gu
FlexStroke: a flexible, deformable brush-tip with dynamic stiffness for digital input We are proposing a new system to enhance the tactile experience of digital painting hat includes multi-strokes for different painting needs. In this paper, we describe how FlexStroke is used as a Chinese brush, an oil brush, and a crayon by changing the jamming tip. This tip has different levels of stiffness based on its jamming structure. Visual simulations on PixelSense jointly enhance the intuitive painting process with realistic display results.
Video details
Date: 3 February 2013
Duration: 00:02:31
Publisher: Microsoft
IllumiRoom: Peripheral Projected Illusions for Interactive ExperiencesIllumiRoom is a proof-of-concept system that augments the area surrounding a television with projected visualiza­tions to enhance traditional gaming experiences. We investigate how projected visualizations in the periphery can negate, include, or augment the existing physical environ­ment and complement the content displayed on the television screen. Peripheral projected illusions can change the appearance of the room, induce apparent motion, extend the field of view, and enable entirely new physical...
Video details
Date: 29 January 2013
Duration: 00:05:27
Publisher: ACM Conference on Computer-Human Interaction
Battling Tuberculosis Using Microsoft TechnologyMicrosoft Research develops a biometric monitoring system to help patients complete tuberculosis treatment programs.
Video details
Date: 3 December 2012
Duration: 00:13:46
Publisher: Microsoft
Transforming Computer Interaction with Natural User InterfacesMicrosoft Research is only scratching the surface when it comes to developing new ways users can naturally interact with computers, or, with the aid of small natural user interface devices, interact with the world around them, whether it’s the world of gaming, medicine, or everyday computing.
Video details
Date: 23 November 2012
Duration: 00:01:15
Publisher: Microsoft
Video details
Date: 4 October 2012
Duration: 00:01:03
Publisher: Microsoft
MirageTable: Freehand Interaction on a Projected Augmented Reality TabletopIn MirageTable, a 3D stereoscopic projector projects content directly on top of the curved screen. The information is captured by the Kinect camera, which also tracks the user's gaze. This enables presentation of correct perspective use to a single user on top of the dynamic changing geometry of the real world.
Video details
Date: 16 April 2012
Duration: 00:03:38
Publisher: Microsoft
Humantenna: Using the Body as an Antenna for Real-Time Whole-Body InteractionHumantenna senses whole-body gestures without any instrumentation to the environment and only minimal instrumentation to the user. Leveraging the existing electromagnetic noise coming from appliances and power lines, the human body acts as an antenna and receives this noise, which this project uses as its signal. By measuring the voltage over time over one surface of the body, we are able to classify which gesture the user is performing. Humantenna can also identify the location of the user as well as the...
Video details
Date: 16 April 2012
Duration: 00:01:46
Publisher: Microsoft
Sasa Junuzovic
IllumiShare Physical and Digital Surface Sharing (TechFest 2012)In this video, we show how IllumiShare can share any object both across two physical surfaces and across a physical and a digital surface. In the first part of the video, we show how sharing across two physical tables supports scenarios such as sketching, diagramming, and designing, while in the second part of the video, we show how a remote meeting attendee on a digital device, such as a slate or tablet PC, can interact with a physical whiteboard in the meeting conference room.
Video details
Date: 8 March 2012
Duration: 00:03:30
Publisher: Microsoft
Video details
Date: 6 March 2012
Duration: 00:02:05
Publisher: Microsoft
Sasa Junuzovic
IllumiShare Showcase VideoIn this video, IllumiShare is used by two remote people to share areas of their tables on which they can use real pen and paper and their hands to interact. They play a game of tic-tac-toe, they show each other physical objects such as cards, dice, and toys, and they also work through a math worksheet together.
Video details
Date: 22 February 2012
Duration: 00:02:44
Publisher: Microsoft
Xiaofan Fred Jiang and Chieh-Jan Mike Liang
LiveSynergy: Bridging the Gap between Virtual and Physical WorldsLiveSynergy is a novel magnetic-based wireless proximity detection platform, with accuracy and consistency better than existing solutions such as BLE, WiFi, ZigBee, and long-range RFID. Building on top of this platform, we provide cloud-based APIs that enable real-time and rich interactions between humans and their physical environment. LiveSynergy enables a range of indoor applications such as location-based targeted advertising and presence detection.
Video details
Date: 12 January 2012
Duration: 00:05:45
Publisher: Microsoft
Sasa Junuzovic
Remote Play Using IllumiShare and SkypeThis video shows how IllumiShare provides a delightful remote play experience when coupled with a Skype video connection.
Video details
Date: 3 December 2011
Duration: 00:01:48
Publisher: Microsoft
Video details
Date: 27 September 2011
Duration: 00:28:59
Publisher: Microsoft
Cryptography Resilient to Physical AttacksYael Kalai, researcher at Microsoft Research New England discusses how, with all the progress made in the field of cryptography, security continues to be breached. Complicating matters are hackers, who are becoming increasingly sophisticated, almost making security worse than it was more than 20 years ago. Communications remains the largest field of encryption leaks. Physical attacks can consist of timing attacks, power attacks, and acoustic attacks, while tampering attacks include fault and radiation...
Video details
Date: 27 September 2011
Duration: 00:11:28
Collection: 20th Anniversary Lecture Series
Publisher: Microsoft
eHeritagee-Heritage is the use of data transfer to help preserve cultural heritage. The first stage is acquisition, and developing how to identify and produce software to attain this. The Gigapixel Camera is used, along with the entire spectrum of color, to capture the highest degree of detail possible. Social responsibility is the cornerstone of the project, with conservation and presentation of cultural heritage in mind. Three-dimensional imagery provides an opportunity to find new data with regard to...
Video details
Date: 27 September 2011
Duration: 00:18:27
Publisher: Microsoft
Video details
Date: 27 September 2011
Duration: 00:15:06
Collection: 20th Anniversary Lecture Series
Publisher: Microsoft
Kinect Identity: Player recognition in XboxIntroducing how Kinect performs player identity recognition in Xbox, what we call 'Kinect Identity.' A primary challenge in developing a natural user interface for the Kinect is how to seamlessly recognize a player's identity to ensure a smooth and natural user experience. Kinect identity combines three kinds of information to distinguish the users: face, clothes, and body skeleton.
Video details
Date: 27 September 2011
Duration: 00:03:09
Collection: Inventing the Future
Publisher: Microsoft
Advancing the State of the Art: 20th Anniversary and BeyondAt Microsoft Research, we are celebrating over 20 years of turning ideas into products that continuously improve the way people interact with technology. We advance the state of the art in computer science through exploration and new approaches to solve large, complex problems.
Video details
Date: 26 September 2011
Duration: 00:02:38
Publisher: Microsoft
HoloDesk - Direct 3D Interactions with a Situated See-Through DisplayHoloDesk is a novel interactive system combining an optical see through display and Kinect camera to create the illusion that users are directly interacting with 3D graphics. A virtual image of a 3D scene is rendered through a half silvered mirror and spatially aligned with the real-world for the viewer. Users easily reach into an interaction volume displaying the virtual image. This allows the user to literally get their hands into the virtual display. A novel real-time algorithm for representing hands...
Video details
Date: 23 September 2011
Duration: 00:04:12
Publisher: Microsoft
Nicolas Villar and Steve Hodges
.NET GadgeteerWatch the team talking about this rapid prototyping device developed by Microsoft Research, now available commercially.
Video details
Date: 27 July 2011
Duration: 00:02:35
Publisher: Microsoft
Learn How Robots Can Help When Disaster StrikesRobotic technologies have the potential to play a major role in search-and-rescue missions—particularly in disaster areas that are dangerous for humans. Traditionally, operators have remotely guided robots by using a device that resembles a videogame joystick. Researchers at the University of Massachusetts, Lowell, are exploring ways to integrate Microsoft Surface and its natural user interface (NUI) into search-and-rescue robotics to control robots remotely with more precision and accuracy.
Video details
Date: 1 July 2011
Duration: 00:02:02
Publisher: Microsoft
Nikolai Tillmann and Michal Moskal
TouchStudio - Script Your Phone on Your Phone ReloadedIn this video, Nikolai Tillmann and Michal Moskal, from the Research in Software Engineering group (RiSE) at Microsoft Research, present TouchStudio for Windows Phone 7. TouchStudio is a radically new Windows Phone software development environment, bringing the excitement of the first programmable personal computers to the phone. Now you can write code for your phone on your phone!
Video details
Date: 6 May 2011
Duration: 00:13:42
Publisher: Microsoft
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